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Part of Tales of Middle-earth
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Creature — Human Nomad Cleric
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Double Masters 2022 (2X2)
,
: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
Card Preview
Weathered Wayfarer
1%
Decklist Inclusion
Times Brought
483
Decks Running
227
In Decks
1553
Decklist Inclusion
1%
Format
Card text
Weathered Wayfarer
Creature — Human Nomad Cleric
1 / 1
Double Masters 2022 (2X2)
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Rare
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Illustrated by Greg Hildebrandt & Tim Hildebrandt
Final zone distribution
123 instances4.1%
Library
26.0%
Battlefield
46.3%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Éowyn, Shieldmaiden
47 decks
-
2
Anti-Venom, Horrifying Healer
10 decks
-
3
Aragorn, King of Gondor
8 decks
-
4
Avacyn, Angel of Hope
7 decks
-
5
Darien, King of Kjeldor
7 decks
-
6
Heliod, Sun-Crowned
7 decks
-
7
Elesh Norn, Mother of Machines
6 decks
-
8
Giada, Font of Hope
6 decks
-
9
Queen Marchesa
5 decks
-
10
Arabella, Abandoned Doll
3 decks
The "good card" funnel
483 brought · 215 playersBrought to game
483
Ever drawn
113
Reached battlefield
83
Still on board at game end
32
Once cast, 39% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.2pp
Players who cast this card win 31% of the time (n=77) , vs 23% when it never left the library (n=319).
When players drew this card but left it in hand, they won 38% (n=26) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.5pp; 95% confidence interval -3.2pp to +18.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=83
41%
T1
6%
T2
14%
T3
11%
T4
4%
T5
22%
T6-9
2%
T10+
Median
3
P25
1
· P75
5
· max
12
On curve
41%
(34 / 83 cast on T1)
Cast same turn as drawn
69%
83 of 100 times cast
83%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.