Live Play Data
Whirlpool Whelm
0%
Live Inclusion
Times Brought
110
Decks Running
44
Median Cast Turn
7.0
Drawn → Played
57%
Format
First-cast turn
n=20
0%
T1
0%
T2
0%
T3
10%
T4
30%
T5
60%
T6-9
0%
T10+
Median
7.0
P25
5
· P75
8
· max
9
On curve
0%
(0 / 20 cast on T2)
The "good card" funnel
110 brought · 44 playersBrought to game
110
Ever drawn
35
Reached battlefield
20
Still on board at game end
0
≥ -10.8pp
Players who cast this card win 26% of the time (n=20) , vs 17% when it never left the library (n=65).
When players drew this card but left it in hand, they won 23% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.3pp; 95% confidence interval -10.8pp to +29.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
36 instances61.1%
Graveyard
2.8%
Exile
36.1%
Hand
Commanders that played this card
in tracked games-
1
Marvo, Deep Operative
37 decks
-
2
Zedruu the Greathearted
4 decks
-
3
Rashmi and Ragavan
1 decks
-
4
Rona, Herald of Invasion // Rona, Tolarian Obliterator
1 decks
-
5
Whtz, the Bibliophile
1 decks
Card text
Whirlpool Whelm
Instant
Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Commander 2011 (CMD)
·
Common
·
Illustrated by Cyril Van Der Haegen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.