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Part of March of the Machine
·
Enchantment
·
Reality Fracture Commander (FRC)
Live Play Data
Whirlwind of Thought
9%
Live Inclusion
Times Brought
699
Decks Running
387
Median Cast Turn
6
Drawn → Played
63%
Format
First-cast turn
n=113
0%
T1
1%
T2
6%
T3
13%
T4
17%
T5
49%
T6-9
14%
T10+
Median
6
P25
5
· P75
8
· max
16
On curve
20%
(15 / 113 cast on T4)
Cast same turn as drawn
33%
The "good card" funnel
700 brought · 340 playersBrought to game
700
Ever drawn
179
Reached battlefield
113
Still on board at game end
76
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +12.4pp
Players who cast this card win 45% of the time (n=108) , vs 24% when it never left the library (n=430).
When players drew this card but left it in hand, they won 26% (n=62).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +21.7pp; 95% confidence interval +12.4pp to +31.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
195 instances3.6%
Library
39.0%
Battlefield
22.6%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Mister Fantastic
52 decks
-
2
Shiko and Narset, Unified
37 decks
-
3
Jace, Multiverse Architect
36 decks
-
4
Gandalf, Party Guest
26 decks
-
5
Sokka, Tenacious Tactician
21 decks
-
6
Invisible Woman
20 decks
-
7
Kykar, Wind's Fury
17 decks
-
8
Pramikon, Sky Rampart
11 decks
-
9
Aragorn, the Uniter
10 decks
-
10
Massimo, the Magician
10 decks
Card text
Whirlwind of Thought
Enchantment
Whenever you cast a noncreature spell, draw a card.
Reality Fracture Commander (FRC)
·
Rare
·
Illustrated by Bram Sels
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.