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Part of Duskmourn: House of Horror
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Creature — Elemental
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Whisperwood Elemental
0%
Live Inclusion
Times Brought
156
Decks Running
66
Median Cast Turn
—
Drawn → Played
51%
Format
First-cast turn
n=18Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
156 brought · 64 playersBrought to game
156
Ever drawn
35
Reached battlefield
18
Still on board at game end
8
≥ -11.2pp
Players who cast this card win 28% of the time (n=18) , vs 19% when it never left the library (n=99).
When players drew this card but left it in hand, they won 30% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.1pp; 95% confidence interval -11.2pp to +29.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
44 instances18.2%
Battlefield
43.2%
Graveyard
9.1%
Exile
29.5%
Hand
Commanders that played this card
in tracked games-
1
Zimone, Mystery Unraveler
23 decks
-
2
Kadena, Slinking Sorcerer
9 decks
-
3
Kaust, Eyes of the Glade
9 decks
-
4
Yarus, Roar of the Old Gods
7 decks
-
5
Vannifar, Evolved Enigma
3 decks
-
6
Meren of Clan Nel Toth
2 decks
-
7
Seton, Krosan Protector
2 decks
-
8
Vorinclex // The Grand Evolution
2 decks
-
9
Animar, Soul of Elements
1 decks
-
10
Duskana, the Rage Mother
1 decks
Card text
Whisperwood Elemental
Creature — Elemental
At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Sacrifice this creature: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
4 / 4
Duskmourn: House of Horror Commander (DSC)
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Mythic
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Illustrated by Raymond Swanland
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.