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Part of Modern Horizons 3
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Creature — Zombie Knight
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Wight of the Reliquary
5%
Live Inclusion
Times Brought
871
Decks Running
441
Median Cast Turn
6.0
Drawn → Played
73%
Format
First-cast turn
n=156
3%
T1
10%
T2
6%
T3
12%
T4
12%
T5
48%
T6-9
9%
T10+
Median
6.0
P25
4
· P75
7
· max
24
On curve
13%
(16 / 156 cast on T2)
Cast same turn as drawn
47%
The "good card" funnel
871 brought · 415 playersBrought to game
871
Ever drawn
214
Reached battlefield
156
Still on board at game end
72
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.2pp
Players who cast this card win 31% of the time (n=137) , vs 21% when it never left the library (n=527).
When players drew this card but left it in hand, they won 19% (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.0pp; 95% confidence interval +2.2pp to +17.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
257 instances3.1%
Library
28.0%
Battlefield
42.0%
Graveyard
8.2%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
148 decks
-
2
Teval, the Balanced Scale
38 decks
-
3
The Necrobloom
31 decks
-
4
Olag and Miau, New Friends
19 decks
-
5
Meren of Clan Nel Toth
18 decks
-
6
Betor, Ancestor's Voice
16 decks
-
7
Sméagol, Helpful Guide
12 decks
-
8
Ygra, Eater of All
10 decks
-
9
The Mycotyrant
9 decks
-
10
Sidisi, Brood Tyrant
8 decks
Card text
Wight of the Reliquary
Creature — Zombie Knight
Vigilance
This creature gets +1/+1 for each creature card in your graveyard.
, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
2 / 2
Secrets of Strixhaven Commander (SOC)
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Rare
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Illustrated by Scott Murphy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.