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Part of Modern Horizons 3
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Creature — Zombie Knight
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Wight of the Reliquary
5%
Live Inclusion
Times Brought
1436
Decks Running
662
Median Cast Turn
6.0
Drawn → Played
71%
Format
First-cast turn
n=240
0%
T1
13%
T2
7%
T3
10%
T4
13%
T5
46%
T6-9
12%
T10+
Median
6.0
P25
4
· P75
8
· max
25
On curve
13%
(31 / 240 cast on T2)
Cast same turn as drawn
39%
The "good card" funnel
1436 brought · 613 playersBrought to game
1436
Ever drawn
340
Reached battlefield
240
Still on board at game end
109
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.1pp
Players who cast this card win 31% of the time (n=231) , vs 23% when it never left the library (n=932).
When players drew this card but left it in hand, they won 27% (n=94).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.1pp; 95% confidence interval +2.1pp to +14.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
419 instances2.6%
Library
26.0%
Battlefield
43.7%
Graveyard
8.8%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
189 decks
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2
Teval, the Balanced Scale
59 decks
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3
The Necrobloom
43 decks
-
4
Betor, Ancestor's Voice
31 decks
-
5
Meren of Clan Nel Toth
31 decks
-
6
Olag and Miau, New Friends
26 decks
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7
Sméagol, Helpful Guide
20 decks
-
8
Sidisi, Brood Tyrant
14 decks
-
9
The Mycotyrant
14 decks
-
10
Ygra, Eater of All
14 decks
Card text
Wight of the Reliquary
Creature — Zombie Knight
Vigilance
This creature gets +1/+1 for each creature card in your graveyard.
, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
2 / 2
Secrets of Strixhaven Commander (SOC)
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Rare
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Illustrated by Scott Murphy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.