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Part of Modern Horizons 3
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Creature — Zombie Knight
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Wight of the Reliquary
5%
Live Inclusion
Times Brought
1165
Decks Running
558
Median Cast Turn
6.0
Drawn → Played
72%
Format
First-cast turn
n=206
3%
T1
11%
T2
7%
T3
9%
T4
13%
T5
48%
T6-9
10%
T10+
Median
6.0
P25
4
· P75
8
· max
24
On curve
14%
(22 / 206 cast on T2)
Cast same turn as drawn
47%
The "good card" funnel
1165 brought · 515 playersBrought to game
1165
Ever drawn
286
Reached battlefield
206
Still on board at game end
94
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.6pp
Players who cast this card win 30% of the time (n=186) , vs 22% when it never left the library (n=708).
When players drew this card but left it in hand, they won 25% (n=69).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.3pp; 95% confidence interval +1.6pp to +15.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
344 instances2.9%
Library
27.3%
Battlefield
42.7%
Graveyard
8.4%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
170 decks
-
2
Teval, the Balanced Scale
50 decks
-
3
The Necrobloom
37 decks
-
4
Meren of Clan Nel Toth
24 decks
-
5
Betor, Ancestor's Voice
23 decks
-
6
Olag and Miau, New Friends
22 decks
-
7
Sméagol, Helpful Guide
15 decks
-
8
The Mycotyrant
12 decks
-
9
Jenova, Ancient Calamity
10 decks
-
10
Sidisi, Brood Tyrant
10 decks
Card text
Wight of the Reliquary
Creature — Zombie Knight
Vigilance
This creature gets +1/+1 for each creature card in your graveyard.
, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
2 / 2
Secrets of Strixhaven Commander (SOC)
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Rare
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Illustrated by Scott Murphy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.