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Part of Modern Horizons 3
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Creature — Zombie Knight
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Secrets of Strixhaven Commander (SOC)
Card Preview
Wight of the Reliquary
Times Brought
315
Decks Running
178
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Wight of the Reliquary
Creature — Zombie Knight
Vigilance
This creature gets +1/+1 for each creature card in your graveyard.
, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
2 / 2
Secrets of Strixhaven Commander (SOC)
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Rare
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Illustrated by Scott Murphy
Final zone distribution
67 instances1.5%
Library
31.3%
Battlefield
38.8%
Graveyard
7.5%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
78 decks
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2
The Necrobloom
14 decks
-
3
Teval, the Balanced Scale
12 decks
-
4
Slimefoot and Squee
5 decks
-
5
Sméagol, Helpful Guide
5 decks
-
6
Ygra, Eater of All
5 decks
-
7
Beledros Witherbloom
4 decks
-
8
Jenova, Ancient Calamity
4 decks
-
9
Betor, Ancestor's Voice
3 decks
-
10
Meren of Clan Nel Toth
3 decks
The "good card" funnel
316 brought · 179 playersBrought to game
316
Ever drawn
58
Reached battlefield
43
Still on board at game end
21
Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.6pp
Players who cast this card win 18% of the time (n=34) , vs 18% when it never left the library (n=179).
Observed gap +0.2pp; 95% confidence interval -8.6pp to +9.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=43
12%
T1
21%
T2
12%
T3
5%
T4
5%
T5
30%
T6-9
16%
T10+
Median
5
P25
2
· P75
8
· max
13
On curve
33%
(9 / 43 cast on T2)
Cast same turn as drawn
31%
43 of 100 times cast
43%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.