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Wight of the Reliquary card art
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Wight of the Reliquary

{B} {G} · Creature — Zombie Knight · Secrets of Strixhaven Commander (SOC)
Times Brought
389
Decks Running
225
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Wight of the Reliquary card

Wight of the Reliquary

{B} {G}
Creature — Zombie Knight
Vigilance This creature gets +1/+1 for each creature card in your graveyard. {T}, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
2 / 2
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Scott Murphy

Final zone distribution

90 instances
1.1%
Library
35.6%
Battlefield
35.6%
Graveyard
7.8%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

390 brought · 221 players
Brought to game
390
Ever drawn
79
Reached battlefield
60
Still on board at game end
32

Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.5pp

Players who cast this card win 18% of the time (n=44) , vs 17% when it never left the library (n=210).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.2pp; 95% confidence interval -7.5pp to +7.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=60
8%
T1
15%
T2
13%
T3
7%
T4
7%
T5
33%
T6-9
17%
T10+
Median 5.5 P25 3 · P75 8 · max 18
On curve 23% (9 / 60 cast on T2) Cast same turn as drawn 35%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.