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Wight of the Reliquary card art
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Wight of the Reliquary

{B} {G} · Creature — Zombie Knight · Secrets of Strixhaven Commander (SOC)
Times Brought
315
Decks Running
178
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Wight of the Reliquary card

Wight of the Reliquary

{B} {G}
Creature — Zombie Knight
Vigilance This creature gets +1/+1 for each creature card in your graveyard. {T}, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
2 / 2
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Scott Murphy

Final zone distribution

67 instances
1.5%
Library
31.3%
Battlefield
38.8%
Graveyard
7.5%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

316 brought · 179 players
Brought to game
316
Ever drawn
58
Reached battlefield
43
Still on board at game end
21

Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.6pp

Players who cast this card win 18% of the time (n=34) , vs 18% when it never left the library (n=179).

Observed gap +0.2pp; 95% confidence interval -8.6pp to +9.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=43
12%
T1
21%
T2
12%
T3
5%
T4
5%
T5
30%
T6-9
16%
T10+
Median 5 P25 2 · P75 8 · max 13
On curve 33% (9 / 43 cast on T2) Cast same turn as drawn 31%
43 of 100 times cast 43%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.