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Part of Tarkir Dragonstorm
·
Sorcery
·
Tarkir: Dragonstorm (TDM)
Live Play Data
Wild Ride
1%
Live Inclusion
Times Brought
114
Decks Running
71
Median Cast Turn
—
Drawn → Played
61%
Format
First-cast turn
n=17Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
114 brought · 68 playersBrought to game
114
Ever drawn
28
Reached battlefield
17
Still on board at game end
2
≥ -1.0pp
Players who cast this card win 44% of the time (n=17) , vs 23% when it never left the library (n=75).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +21.6pp; 95% confidence interval -1.0pp to +44.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
29 instances3.4%
Library
6.9%
Battlefield
37.9%
Graveyard
20.7%
Exile
Commanders that played this card
in tracked games-
1
Zada, Hedron Grinder
27 decks
-
2
Vivi Ornitier
23 decks
-
3
Krenko, Mob Boss
9 decks
-
4
Wick, the Whorled Mind
2 decks
-
5
Bria, Riptide Rogue
1 decks
-
6
Fire Lord Zuko
1 decks
-
7
Gilgamesh, Master-at-Arms
1 decks
-
8
Loki, God of Lies
1 decks
-
9
Marchesa, Dealer of Death
1 decks
-
10
Obeka, Splitter of Seconds
1 decks
Card text
Wild Ride
Sorcery
Target creature gets +3/+0 and gains haste until end of turn.
Harmonize 
(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by
, where X is its power. Then exile this spell.)
Tarkir: Dragonstorm (TDM)
·
Common
·
Illustrated by Filipe Pagliuso
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.