collections_bookmark Part of Starter Commander Decks
Wildfire Devils card art
Live Play Data

Wildfire Devils

{3} {R} · Creature — Devil · Commander 2021 (C21)
0%
Live Inclusion
Times Brought
169
Decks Running
83
Median Cast Turn
7.0
Drawn → Played
63%
Format

First-cast turn

n=26
0%
T1
4%
T2
4%
T3
15%
T4
8%
T5
46%
T6-9
23%
T10+
Median 7.0 P25 5 · P75 9 · max 16
On curve 23% (4 / 26 cast on T4) Cast same turn as drawn 46%

The "good card" funnel

169 brought · 82 players
Brought to game
169
Ever drawn
41
Reached battlefield
26
Still on board at game end
9

Once cast, 35% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -14.0pp

Players who cast this card win 24% of the time (n=18) , vs 17% when it never left the library (n=95).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.8pp; 95% confidence interval -14.0pp to +27.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

49 instances
4.1%
Library
18.4%
Battlefield
44.9%
Graveyard
10.2%
Exile

Commanders that played this card

in tracked games
Card text
Wildfire Devils card

Wildfire Devils

{3} {R}
Creature — Devil
When this creature enters and at the beginning of your upkeep, choose a player at random. That player exiles an instant or sorcery card from their graveyard. Copy that card. You may cast the copy without paying its mana cost.
4 / 2
Commander 2021 (C21) · Rare · Illustrated by Izzy

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.