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Part of Starter Commander Decks
·
Creature — Devil
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Commander 2021 (C21)
Live Play Data
Wildfire Devils
0%
Live Inclusion
Times Brought
295
Decks Running
140
Median Cast Turn
6.5
Drawn → Played
63%
Format
First-cast turn
n=42
0%
T1
0%
T2
7%
T3
12%
T4
12%
T5
50%
T6-9
19%
T10+
Median
6.5
P25
5
· P75
9
· max
17
On curve
19%
(5 / 42 cast on T4)
Cast same turn as drawn
42%
The "good card" funnel
295 brought · 137 playersBrought to game
295
Ever drawn
67
Reached battlefield
42
Still on board at game end
15
Once cast, 36% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.8pp
Players who cast this card win 20% of the time (n=34) , vs 19% when it never left the library (n=176).
When players drew this card but left it in hand, they won 17% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.1pp; 95% confidence interval -12.8pp to +15.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
76 instances6.6%
Library
19.7%
Battlefield
40.8%
Graveyard
11.8%
Exile
Commanders that played this card
in tracked games-
1
Kardur, Doomscourge
42 decks
-
2
Obeka, Splitter of Seconds
17 decks
-
3
Anje Falkenrath
10 decks
-
4
Raphael, Fiendish Savior
9 decks
-
5
Zaffai, Thunder Conductor
7 decks
-
6
Delina, Wild Mage
5 decks
-
7
Zurzoth, Chaos Rider
5 decks
-
8
Chira, All In
4 decks
-
9
Radha, Heir to Keld
4 decks
-
10
Valgavoth, Harrower of Souls
4 decks
Card text
Wildfire Devils
Creature — Devil
When this creature enters and at the beginning of your upkeep, choose a player at random. That player exiles an instant or sorcery card from their graveyard. Copy that card. You may cast the copy without paying its mana cost.
4 / 2
Commander 2021 (C21)
·
Rare
·
Illustrated by Izzy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.