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Part of Starter Commander Decks
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Creature — Devil
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Commander 2021 (C21)
Live Play Data
Wildfire Devils
0%
Live Inclusion
Times Brought
240
Decks Running
114
Median Cast Turn
6
Drawn → Played
63%
Format
First-cast turn
n=33
0%
T1
3%
T2
6%
T3
15%
T4
9%
T5
48%
T6-9
18%
T10+
Median
6
P25
5
· P75
8
· max
16
On curve
24%
(5 / 33 cast on T4)
Cast same turn as drawn
42%
The "good card" funnel
240 brought · 112 playersBrought to game
240
Ever drawn
52
Reached battlefield
33
Still on board at game end
11
Once cast, 33% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.0pp
Players who cast this card win 17% of the time (n=25) , vs 17% when it never left the library (n=144).
When players drew this card but left it in hand, they won 23% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.4pp; 95% confidence interval -16.0pp to +15.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
61 instances4.9%
Library
18.0%
Battlefield
44.3%
Graveyard
11.5%
Exile
Commanders that played this card
in tracked games-
1
Kardur, Doomscourge
38 decks
-
2
Obeka, Splitter of Seconds
14 decks
-
3
Anje Falkenrath
8 decks
-
4
Raphael, Fiendish Savior
7 decks
-
5
Delina, Wild Mage
5 decks
-
6
Zaffai, Thunder Conductor
5 decks
-
7
Valgavoth, Harrower of Souls
4 decks
-
8
Chira, All In
3 decks
-
9
Radha, Heir to Keld
3 decks
-
10
Zurzoth, Chaos Rider
3 decks
Card text
Wildfire Devils
Creature — Devil
When this creature enters and at the beginning of your upkeep, choose a player at random. That player exiles an instant or sorcery card from their graveyard. Copy that card. You may cast the copy without paying its mana cost.
4 / 2
Commander 2021 (C21)
·
Rare
·
Illustrated by Izzy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.