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Wildfire Devils card art
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Wildfire Devils

{3} {R} · Creature — Devil · Commander 2021 (C21)
Times Brought
183
Decks Running
89
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Wildfire Devils card

Wildfire Devils

{3} {R}
Creature — Devil
When this creature enters and at the beginning of your upkeep, choose a player at random. That player exiles an instant or sorcery card from their graveyard. Copy that card. You may cast the copy without paying its mana cost.
4 / 2
Commander 2021 (C21) · Rare · Illustrated by Izzy

Final zone distribution

50 instances
2.0%
Library
34.0%
Battlefield
32.0%
Graveyard
6.0%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

183 brought · 90 players
Brought to game
183
Ever drawn
49
Reached battlefield
32
Still on board at game end
17

Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.2pp

Players who cast this card win 19% of the time (n=27) , vs 18% when it never left the library (n=96).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.3pp; 95% confidence interval -10.2pp to +10.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=32
0%
T1
3%
T2
3%
T3
3%
T4
13%
T5
53%
T6-9
25%
T10+
Median 7.0 P25 6 · P75 10 · max 13
On curve 9% (1 / 32 cast on T4) Cast same turn as drawn 42%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.