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Part of Murders at Karlov Manor
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Creature — Spirit
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Murders at Karlov Manor Commander (MKC)
Live Play Data
Windborn Muse
3%
Live Inclusion
Times Brought
547
Decks Running
312
Median Cast Turn
6.0
Drawn → Played
71%
Format
First-cast turn
n=100
0%
T1
1%
T2
7%
T3
15%
T4
18%
T5
44%
T6-9
15%
T10+
Median
6.0
P25
5
· P75
9
· max
18
On curve
23%
(15 / 100 cast on T4)
Cast same turn as drawn
30%
The "good card" funnel
547 brought · 290 playersBrought to game
547
Ever drawn
141
Reached battlefield
100
Still on board at game end
51
Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.6pp
Players who cast this card win 25% of the time (n=88) , vs 21% when it never left the library (n=360).
When players drew this card but left it in hand, they won 26% (n=39).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.2pp; 95% confidence interval -5.6pp to +14.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
151 instances2.0%
Library
33.8%
Battlefield
35.8%
Graveyard
7.9%
Exile
Commanders that played this card
in tracked games-
1
Gluntch, the Bestower
19 decks
-
2
Queen Marchesa
19 decks
-
3
Grand Arbiter Augustin IV
17 decks
-
4
Nelly Borca, Impulsive Accuser
16 decks
-
5
Kynaios and Tiro of Meletis
14 decks
-
6
Millicent, Restless Revenant
12 decks
-
7
The Sentry, Golden Guardian
12 decks
-
8
Breena, the Demagogue
11 decks
-
9
Pramikon, Sky Rampart
9 decks
-
10
Ixhel, Scion of Atraxa
6 decks
Card text
Windborn Muse
Creature — Spirit
Flying
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
2 / 3
Murders at Karlov Manor Commander (MKC)
·
Rare
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Illustrated by Adam Rex
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.