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Part of Murders at Karlov Manor
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Creature — Spirit
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Murders at Karlov Manor Commander (MKC)
Live Play Data
Windborn Muse
3%
Live Inclusion
Times Brought
1609
Decks Running
774
Median Cast Turn
6
Drawn → Played
71%
Format
First-cast turn
n=295
0%
T1
1%
T2
6%
T3
16%
T4
16%
T5
47%
T6-9
14%
T10+
Median
6
P25
5
· P75
8
· max
30
On curve
23%
(47 / 295 cast on T4)
Cast same turn as drawn
33%
The "good card" funnel
1609 brought · 683 playersBrought to game
1609
Ever drawn
413
Reached battlefield
295
Still on board at game end
140
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.2pp
Players who cast this card win 26% of the time (n=262) , vs 22% when it never left the library (n=1014).
When players drew this card but left it in hand, they won 32% (n=112).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.4pp; 95% confidence interval -1.2pp to +10.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
450 instances2.0%
Library
31.1%
Battlefield
34.7%
Graveyard
10.0%
Exile
Commanders that played this card
in tracked games-
1
Queen Marchesa
53 decks
-
2
Grand Arbiter Augustin IV
39 decks
-
3
Whtz, the Bibliophile
34 decks
-
4
Nelly Borca, Impulsive Accuser
32 decks
-
5
Gluntch, the Bestower
30 decks
-
6
Breena, the Demagogue
28 decks
-
7
Kynaios and Tiro of Meletis
27 decks
-
8
Ixhel, Scion of Atraxa
21 decks
-
9
Millicent, Restless Revenant
20 decks
-
10
The Sentry, Golden Guardian
20 decks
Card text
Windborn Muse
Creature — Spirit
Flying
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
2 / 3
Murders at Karlov Manor Commander (MKC)
·
Rare
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Illustrated by Adam Rex
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.