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Windborn Muse card art
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Windborn Muse

{3} {W} · Creature — Spirit · Murders at Karlov Manor Commander (MKC)
Times Brought
627
Decks Running
363
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Windborn Muse card

Windborn Muse

{3} {W}
Creature — Spirit
Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
2 / 3
Murders at Karlov Manor Commander (MKC) · Rare · Illustrated by Adam Rex

Final zone distribution

137 instances
1.5%
Library
42.3%
Battlefield
27.7%
Graveyard
5.1%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

627 brought · 330 players
Brought to game
627
Ever drawn
129
Reached battlefield
97
Still on board at game end
58

Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.5pp

Players who cast this card win 20% of the time (n=77) , vs 23% when it never left the library (n=365).

When players drew this card but left it in hand, they won 22% (n=22).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -2.5pp; 95% confidence interval -8.5pp to +3.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=97
0%
T1
2%
T2
8%
T3
13%
T4
21%
T5
43%
T6-9
12%
T10+
Median 6 P25 5 · P75 8 · max 18
On curve 24% (13 / 97 cast on T4) Cast same turn as drawn 34%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.