Windbrisk Heights
4% of tracked Commander decks run Windbrisk Heights, and when drawn it reaches the battlefield 71% of the time, with a median first activation on turn 4.0.
Windbrisk Heights is a niche but committed include: 4% of the 7460 tracked Commander decks bring it to games, concentrated almost entirely in white aggro and token strategies that can consistently attack with three or more creatures in a turn. Those are exactly the decks that can pay off the hideaway clause.
Of the 144 times a Heights entered a hand across 591 tracked games, 71% were played before the game ended. Median first play lands on turn 4.0, consistent with a land that enters tapped and whose ability often waits for a board state to develop. 94% of played copies survive to end of game, which makes sense: lands are hard to remove, and a face-down exile that never gets used still leaves a tapped white source on the battlefield.
The commander distribution tells the real story. Éowyn, Shieldmaiden and Caesar, Legion's Emperor top the list because both demand wide, attacking boards, the exact condition Windbrisk Heights asks you to meet. Outside of creature-attack strategies, the card is rarely seen.
- 4% of tracked Commander decks include Windbrisk Heights
- 71% of drawn copies are played before the game ends
- T4.0 median turn Windbrisk Heights first hits the battlefield
- 94% battlefield stickiness once played, typical for a land
- 279 distinct players have brought Windbrisk Heights to a tracked game
- 102 total activations of the hideaway ability recorded
First-cast turn
n=102The "good card" funnel
609 brought · 279 playersOf 609 Windbrisk Heights brought to games, 144 were drawn, 102 of those were played onto the battlefield, and the vast majority remained there through end of game.
Players who cast this card win 27% of the time (n=93) , vs 26% when it never left the library (n=397).
When players drew this card but left it in hand, they won 28% (n=41) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.6pp; 95% confidence interval -7.5pp to +10.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
156 instancesMost Windbrisk Heights copies end the game on the battlefield, a structural feature of lands rather than evidence of the hideaway ability firing every game.
Commanders that played this card
in tracked games-
1
Éowyn, Shieldmaiden
40 decks
-
2
Caesar, Legion's Emperor
29 decks
-
3
Giada, Font of Hope
15 decks
-
4
Zurgo Stormrender
14 decks
-
5
Mr. House, President and CEO
13 decks
-
6
Clavileño, First of the Blessed
11 decks
-
7
Fire Lord Zuko
9 decks
-
8
Edgar Markov
8 decks
-
9
Nalia de'Arnise
6 decks
-
10
Aragorn, King of Gondor
5 decks
Éowyn and Caesar each lead with the most decks, and every commander in the top ten runs an attacking or token strategy, confirming that Windbrisk Heights finds its home almost exclusively in creature-wide aggro builds.