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Part of Commander Legends: Battle for Baldur's Gate
Live Play Data
Windbrisk Heights
Land
·
Tarkir: Dragonstorm Commander (TDC)
4%
Live Inclusion
Times Brought
1435
Decks Running
695
Median Cast Turn
4
Drawn → Played
74%
Format
First-cast turn
n=255
24%
T1
10%
T2
11%
T3
13%
T4
10%
T5
24%
T6-9
7%
T10+
Median
4
P25
2
· P75
6
· max
13
Cast same turn as drawn
56%
The "good card" funnel
1436 brought · 612 playersBrought to game
1436
Ever drawn
345
Reached battlefield
255
Still on board at game end
244
Once cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.1pp
Players who cast this card win 27% of the time (n=229) , vs 26% when it never left the library (n=898).
When players drew this card but left it in hand, they won 33% (n=84).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.8pp; 95% confidence interval -5.1pp to +6.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
380 instances3.4%
Library
64.2%
Battlefield
11.6%
Graveyard
2.9%
Exile
Commanders that played this card
in tracked games-
1
Éowyn, Shieldmaiden
82 decks
-
2
Caesar, Legion's Emperor
58 decks
-
3
Giada, Font of Hope
42 decks
-
4
Zurgo Stormrender
36 decks
-
5
Clavileño, First of the Blessed
23 decks
-
6
Aragorn, King of Gondor
16 decks
-
7
Edgar Markov
15 decks
-
8
Mr. House, President and CEO
15 decks
-
9
Rin and Seri, Inseparable
14 decks
-
10
Nalia de'Arnise
12 decks
Card text
Windbrisk Heights
Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Tarkir: Dragonstorm Commander (TDC)
·
Rare
·
Illustrated by Omar Rayyan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.