Live Play Data
Wingcrafter
0%
Live Inclusion
Times Brought
129
Decks Running
57
Median Cast Turn
4
Drawn → Played
91%
Format
First-cast turn
n=31
19%
T1
13%
T2
13%
T3
6%
T4
10%
T5
35%
T6-9
3%
T10+
Median
4
P25
2
· P75
6
· max
15
On curve
19%
(6 / 31 cast on T1)
Cast same turn as drawn
50%
The "good card" funnel
129 brought · 53 playersBrought to game
129
Ever drawn
34
Reached battlefield
31
Still on board at game end
14
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.9pp
Players who cast this card win 33% of the time (n=29) , vs 19% when it never left the library (n=81).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.6pp; 95% confidence interval -2.9pp to +30.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
37 instances5.4%
Library
37.8%
Battlefield
27.0%
Graveyard
24.3%
Exile
Commanders that played this card
in tracked games-
1
Yuriko, the Tiger's Shadow
41 decks
-
2
Satoru Umezawa
3 decks
-
3
Animar, Soul of Elements
2 decks
-
4
Edric, Spymaster of Trest
2 decks
-
5
Charix, the Raging Isle
1 decks
-
6
Cynette, Jelly Drover
1 decks
-
7
Inquisitor Eisenhorn
1 decks
-
8
Mendicant Core, Guidelight
1 decks
-
9
O-Kagachi, Vengeful Kami
1 decks
-
10
Satoru, the Infiltrator
1 decks
Card text
Wingcrafter
Creature — Human Wizard
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as this creature is paired with another creature, both creatures have flying.
1 / 1
Modern Masters 2017 (MM3)
·
Common
·
Illustrated by Matt Stewart
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.