Summary
Charix, the Raging Isle is a Magic: The Gathering commander tracked across 340 recorded Playgroup games, winning 26% of them (89–251) at an Elo of 1,610, ranking #446 globally.
Wins average 10 turns, with 5 damage dealt and 0.55 player kills per game on average.
Frequently Asked
What is Charix, the Raging Isle's win rate?
How long do winning games with Charix, the Raging Isle take?
How many decks use Charix, the Raging Isle?
Global Elo Trend
Commander Popularity Trend
Misc. Stats
Top 5 Public Decks
| Rank | Elo | User | No. games | Wins |
|---|---|---|---|---|
| 1 | 1543 | GoofballDeer | 4 | 4 |
| 2 | 1537 | Racksay | 14 | 5 |
| 3 | 1488 | Kawashy | 1 | 0 |
| 4 | 1488 | Julion T | 1 | 0 |
| 5 | 1476 | Navylandsub | 2 | 0 |
How does this commander win?
When Charix, the Raging Isle wins, 57.81% of wins come via commander damage across tracked games with a recorded win condition.
Does seating order matter?
Charix, the Raging Isle wins 35.64% of games from position 1 and 0.0% from position 5 across tracked games.
Do mulligans hurt this commander?
Across tracked games, Charix, the Raging Isle wins 24.71% after 0 mulligans and 100.0% after 4 mulligans.
How do players rate games with this commander?
Pilot rating
Pilots rate their own games with Charix, the Raging Isle 3.72/5 on average, across 241 self-reports.
Opponent salt
When Charix, the Raging Isle wins, opponents flag the game as salty 70.2% of the time across 94 tracked wins.
Best and worst matchups
Opposing commanders with at least ten tracked games against Charix, the Raging Isle. Pairs with fewer than 25 games are shown in italics; treat those as suggestive, not statistical.