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Part of Lorwyn Eclipsed
·
Creature — Elemental Incarnation
·
Lorwyn Eclipsed (ECL)
Live Play Data
Wistfulness
1%
Live Inclusion
Times Brought
143
Decks Running
66
Median Cast Turn
5.5
Drawn → Played
71%
Format
First-cast turn
n=30
3%
T1
0%
T2
7%
T3
23%
T4
17%
T5
43%
T6-9
7%
T10+
Median
5.5
P25
4
· P75
8
· max
10
On curve
50%
(5 / 30 cast on T5)
Cast same turn as drawn
24%
The "good card" funnel
143 brought · 65 playersBrought to game
143
Ever drawn
42
Reached battlefield
30
Still on board at game end
8
Once cast, 27% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.7pp
Players who cast this card win 50% of the time (n=28) , vs 27% when it never left the library (n=82).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +23.5pp; 95% confidence interval +4.7pp to +42.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
45 instances2.2%
Library
17.8%
Battlefield
42.2%
Graveyard
17.8%
Exile
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
19 decks
-
2
Eshki, Temur's Roar
16 decks
-
3
Helga, Skittish Seer
3 decks
-
4
Omnath, Locus of Creation
3 decks
-
5
Yarok, the Desecrated
3 decks
-
6
Gandalf, Westward Voyager
2 decks
-
7
Omnath, Locus of the Roil
2 decks
-
8
Akroma, Vision of Ixidor
1 decks
-
9
Arixmethes, Slumbering Isle
1 decks
-
10
Atraxa, Grand Unifier
1 decks
Card text
Wistfulness
Creature — Elemental Incarnation
When this creature enters, if 
was spent to cast it, exile target artifact or enchantment an opponent controls.
When this creature enters, if 
was spent to cast it, draw two cards, then discard a card.
Evoke 
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
6 / 5
Lorwyn Eclipsed (ECL)
·
Mythic
·
Illustrated by Jesper Ejsing
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.