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Witch-king, Bringer of Ruin card art
Live Play Data

Witch-king, Bringer of Ruin

{4} {B} {B} · Legendary Creature — Wraith Noble · The Lord of the Rings: Tales of Middle-earth (LTR)
0%
Live Inclusion
Times Brought
245
Decks Running
110
Median Cast Turn
7.0
Drawn → Played
62%
Format

First-cast turn

n=38
0%
T1
0%
T2
8%
T3
3%
T4
11%
T5
63%
T6-9
16%
T10+
Median 7.0 P25 6 · P75 8 · max 15
On curve 42% (8 / 38 cast on T6) Cast same turn as drawn 29%

The "good card" funnel

245 brought · 102 players
Brought to game
245
Ever drawn
60
Reached battlefield
37
Still on board at game end
22

Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.1pp

Players who cast this card win 25% of the time (n=32) , vs 16% when it never left the library (n=148).

When players drew this card but left it in hand, they won 11% (n=22).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.1pp; 95% confidence interval -5.1pp to +23.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

68 instances
2.9%
Library
32.4%
Battlefield
35.3%
Graveyard
4.4%
Exile

Commanders that played this card

in tracked games
Card text
Witch-king, Bringer of Ruin card

Witch-king, Bringer of Ruin

{4} {B} {B}
Legendary Creature — Wraith Noble
Flying Whenever Witch-king attacks, defending player sacrifices a creature with the least power among creatures they control.
5 / 3
The Lord of the Rings: Tales of Middle-earth (LTR) · Rare · Illustrated by Denman Rooke

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.