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Part of Commander Masters
·
Artifact
·
Commander Masters (CMM)

,
, Sacrifice a creature: You gain 1 life and draw a card.
Live Play Data
Witch's Cauldron
0%
Live Inclusion
Times Brought
194
Decks Running
73
Median Cast Turn
1.0
Drawn → Played
57%
Format
First-cast turn
n=20
55%
T1
5%
T2
15%
T3
5%
T4
5%
T5
15%
T6-9
0%
T10+
Median
1.0
P25
1
· P75
4
· max
8
On curve
55%
(11 / 20 cast on T1)
Cast same turn as drawn
70%
The "good card" funnel
194 brought · 74 playersBrought to game
194
Ever drawn
35
Reached battlefield
20
Still on board at game end
17
Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.4pp
Players who cast this card win 20% of the time (n=20) , vs 13% when it never left the library (n=146).
When players drew this card but left it in hand, they won 5% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.2pp; 95% confidence interval -9.4pp to +23.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
39 instances7.7%
Library
43.6%
Battlefield
12.8%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Squall, SeeD Mercenary
9 decks
-
2
K'rrik, Son of Yawgmoth
5 decks
-
3
Ygra, Eater of All
4 decks
-
4
Blech, Loafing Pest
3 decks
-
5
Savra, Queen of the Golgari
3 decks
-
6
Fumulus, the Infestation
2 decks
-
7
Marrow-Gnawer
2 decks
-
8
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
2 decks
-
9
Shirei, Shizo's Caretaker
2 decks
-
10
Tevesh Szat, Doom of Fools
2 decks
Card text
Witch's Cauldron
Artifact
Commander Masters (CMM)
·
Common
·
Illustrated by Jason A. Engle
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.