Live Play Data
Witch's Mark
1%
Live Inclusion
Times Brought
340
Decks Running
174
Median Cast Turn
5.0
Drawn → Played
71%
Format
First-cast turn
n=56
0%
T1
9%
T2
11%
T3
18%
T4
21%
T5
34%
T6-9
7%
T10+
Median
5.0
P25
4
· P75
7
· max
13
On curve
9%
(5 / 56 cast on T2)
Cast same turn as drawn
33%
The "good card" funnel
340 brought · 164 playersBrought to game
340
Ever drawn
79
Reached battlefield
56
Still on board at game end
6
≥ +2.4pp
Players who cast this card win 41% of the time (n=53) , vs 25% when it never left the library (n=206).
When players drew this card but left it in hand, they won 32% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.8pp; 95% confidence interval +2.4pp to +29.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
90 instances5.6%
Library
6.7%
Battlefield
53.3%
Graveyard
17.8%
Exile
Commanders that played this card
in tracked games-
1
Zada, Hedron Grinder
63 decks
-
2
Krenko, Mob Boss
13 decks
-
3
Ojer Axonil, Deepest Might // Temple of Power
10 decks
-
4
Vivi Ornitier
10 decks
-
5
Agatha of the Vile Cauldron
7 decks
-
6
Ral, Monsoon Mage // Ral, Leyline Prodigy
5 decks
-
7
Alexios, Deimos of Kosmos
4 decks
-
8
The Scarlet Witch
4 decks
-
9
Ghen, Arcanum Weaver
3 decks
-
10
Judith, Carnage Connoisseur
3 decks
Card text
Witch's Mark
Sorcery
You may discard a card. If you do, draw two cards.
Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)
Wilds of Eldraine (WOE)
·
Common
·
Illustrated by Justyna Dura
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.