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Part of Secrets of Strixhaven
·
Instant
·
Secrets of Strixhaven (SOS)
Live Play Data
Witherbloom Charm
5%
Live Inclusion
Times Brought
339
Decks Running
171
Median Cast Turn
7.0
Drawn → Played
75%
Format
First-cast turn
n=60
0%
T1
2%
T2
3%
T3
8%
T4
15%
T5
55%
T6-9
17%
T10+
Median
7.0
P25
5
· P75
9
· max
17
On curve
2%
(1 / 60 cast on T2)
Cast same turn as drawn
39%
The "good card" funnel
339 brought · 163 playersBrought to game
339
Ever drawn
80
Reached battlefield
60
Still on board at game end
3
≥ -1.4pp
Players who cast this card win 33% of the time (n=57) , vs 22% when it never left the library (n=219).
When players drew this card but left it in hand, they won 34% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.9pp; 95% confidence interval -1.4pp to +23.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
91 instances3.3%
Library
3.3%
Battlefield
65.9%
Graveyard
9.9%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
82 decks
-
2
Blech, Loafing Pest
21 decks
-
3
Witherbloom, the Balancer
9 decks
-
4
Ygra, Eater of All
7 decks
-
5
Dina, Soul Steeper
5 decks
-
6
The Serpent Society
4 decks
-
7
Gorma, the Gullet
3 decks
-
8
Lathril, Blade of the Elves
3 decks
-
9
Rendmaw, Creaking Nest
3 decks
-
10
Beledros Witherbloom
2 decks
Card text
Witherbloom Charm
Instant
Choose one —
• You may sacrifice a permanent. If you do, draw two cards.
• You gain 5 life.
• Destroy target nonland permanent with mana value 2 or less.
Secrets of Strixhaven (SOS)
·
Uncommon
·
Illustrated by Florian Herold
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.