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Part of Bloomburrow
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Creature — Horror
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Secrets of Strixhaven Commander (SOC)
Card Preview
Woe Strider
2%
Decklist Inclusion
Times Brought
328
Decks Running
187
In Decks
1448
Decklist Inclusion
2%
Format
Final zone distribution
96 instances1.0%
Library
31.3%
Battlefield
42.7%
Graveyard
4.2%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
58 decks
-
2
Teval, the Balanced Scale
23 decks
-
3
Hazel of the Rootbloom
15 decks
-
4
Teysa Karlov
10 decks
-
5
Captain N'ghathrod
8 decks
-
6
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
7 decks
-
7
Meren of Clan Nel Toth
6 decks
-
8
Anhelo, the Painter
3 decks
-
9
Grenzo, Dungeon Warden
3 decks
-
10
Tayam, Luminous Enigma
3 decks
The "good card" funnel
330 brought · 172 playersBrought to game
330
Ever drawn
88
Reached battlefield
61
Still on board at game end
30
Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.5pp
Players who cast this card win 28% of the time (n=58) , vs 23% when it never left the library (n=213).
When players drew this card but left it in hand, they won 26% (n=25) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.2pp; 95% confidence interval -6.5pp to +16.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=61
0%
T1
2%
T2
8%
T3
16%
T4
18%
T5
36%
T6-9
20%
T10+
Median
6
P25
4
· P75
8
· max
13
On curve
10%
(5 / 61 cast on T3)
Cast same turn as drawn
37%
61 of 100 times cast
61%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.