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Wolfwillow Haven card art
Live Play Data

Wolfwillow Haven

{1} {G} · Enchantment — Aura · Theros Beyond Death (THB)
1%
Live Inclusion
Times Brought
185
Decks Running
115
Median Cast Turn
5.0
Drawn → Played
79%
Format

First-cast turn

n=34
9%
T1
15%
T2
9%
T3
12%
T4
9%
T5
41%
T6-9
6%
T10+
Median 5.0 P25 3 · P75 7 · max 11
On curve 24% (5 / 34 cast on T2) Cast same turn as drawn 55%

The "good card" funnel

185 brought · 113 players
Brought to game
185
Ever drawn
43
Reached battlefield
34
Still on board at game end
27

Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -18.5pp

Players who cast this card win 20% of the time (n=27) , vs 22% when it never left the library (n=114).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -2.6pp; 95% confidence interval -18.5pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

47 instances
4.3%
Library
57.4%
Battlefield
19.1%
Graveyard
19.1%
Hand

Commanders that played this card

in tracked games
Card text
Wolfwillow Haven card

Wolfwillow Haven

{1} {G}
Enchantment — Aura
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}. {4}{G}, Sacrifice this Aura: Create a 2/2 green Wolf creature token. Activate only during your turn.
Theros Beyond Death (THB) · Uncommon · Illustrated by Jakub Kasper

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.