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Part of Bloomburrow
·
Enchantment — Aura
·
Theros Beyond Death (THB)
Live Play Data
Wolfwillow Haven
1%
Live Inclusion
Times Brought
344
Decks Running
187
Median Cast Turn
5.0
Drawn → Played
73%
Format
First-cast turn
n=62
8%
T1
18%
T2
13%
T3
8%
T4
8%
T5
39%
T6-9
6%
T10+
Median
5.0
P25
2
· P75
7
· max
15
On curve
26%
(11 / 62 cast on T2)
Cast same turn as drawn
56%
The "good card" funnel
344 brought · 184 playersBrought to game
344
Ever drawn
85
Reached battlefield
62
Still on board at game end
52
Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.6pp
Players who cast this card win 21% of the time (n=54) , vs 21% when it never left the library (n=212).
When players drew this card but left it in hand, they won 28% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.2pp; 95% confidence interval -11.6pp to +11.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
93 instances3.2%
Library
55.9%
Battlefield
18.3%
Graveyard
1.1%
Exile
Commanders that played this card
in tracked games-
1
Hazel of the Rootbloom
62 decks
-
2
The Wandering Minstrel
15 decks
-
3
Sythis, Harvest's Hand
14 decks
-
4
Chatterfang, Squirrel General
12 decks
-
5
Chief of the Wilds
6 decks
-
6
Estrid, the Masked
6 decks
-
7
Tatsunari, Toad Rider
6 decks
-
8
Thrun, Breaker of Silence
4 decks
-
9
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
4 decks
-
10
Arixmethes, Slumbering Isle
3 decks
Card text
Wolfwillow Haven
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.

, Sacrifice this Aura: Create a 2/2 green Wolf creature token. Activate only during your turn.
Theros Beyond Death (THB)
·
Uncommon
·
Illustrated by Jakub Kasper
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.