Live Play Data
Wolverine Riders
1%
Live Inclusion
Times Brought
344
Decks Running
171
Median Cast Turn
6
Drawn → Played
67%
Format
First-cast turn
n=41
0%
T1
0%
T2
7%
T3
7%
T4
24%
T5
54%
T6-9
7%
T10+
Median
6
P25
5
· P75
8
· max
13
On curve
59%
(8 / 41 cast on T6)
Cast same turn as drawn
28%
The "good card" funnel
344 brought · 159 playersBrought to game
344
Ever drawn
61
Reached battlefield
41
Still on board at game end
28
Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.2pp
Players who cast this card win 28% of the time (n=38) , vs 27% when it never left the library (n=241).
When players drew this card but left it in hand, they won 5% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.6pp; 95% confidence interval -12.2pp to +15.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
65 instances4.6%
Library
43.1%
Battlefield
16.9%
Graveyard
6.2%
Exile
Commanders that played this card
in tracked games-
1
Lathril, Blade of the Elves
55 decks
-
2
Galadriel, Light of Valinor
26 decks
-
3
High Perfect Morcant
21 decks
-
4
Maralen, Fae Ascendant
14 decks
-
5
Thranduil, the Elvenking
5 decks
-
6
Witherbloom, the Balancer
5 decks
-
7
Voja, Jaws of the Conclave
4 decks
-
8
Dionus, Elvish Archdruid
3 decks
-
9
Ezuri, Renegade Leader
3 decks
-
10
Abomination of Llanowar
2 decks
Card text
Wolverine Riders
Creature — Elf Warrior
At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token.
Whenever another Elf you control enters, you gain life equal to its toughness.
4 / 4
Kaldheim Commander (KHC)
·
Rare
·
Illustrated by Jesper Ejsing
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.