Wooded Foothills
9% of tracked Commander decks run Wooded Foothills, and when a copy reaches a hand, 75% of the time it resolves before the game ends, with a median activation on turn 3.0.
Wooded Foothills sits in 9% of the 8540 Commander decks tracked on Playgroup Live, making it a consistent presence in any pod running green, red, or both. Its data is well-spread: 503 distinct players have brought it to a tracked game, and the single heaviest contributor accounts for just 4% of all instances.
As a fetchland, Wooded Foothills resolves into the graveyard the moment it's activated. That's why battlefield stickiness is structurally low here. The more meaningful signal is how quickly players use it. Median first activation lands on turn 3.0, and the most common activation turn is turn 1, reflecting copies kept in opening hands and fired off immediately to fix mana.
The top commanders list is dominated by five-color and Naya (green-red-white) shells, consistent with what you'd expect from a land that fetches Mountains and Forests. The Ur-Dragon leads all commanders by deck count, a signal that five-color good-stuff decks are among the card's most loyal homes.
- 9% of tracked Commander decks include Wooded Foothills
- 25% draw rate across tracked games
- 75% of drawn copies were activated before the game ended
- T3.0 median turn of first activation
- 503 distinct players have brought it to a tracked game, showing broad spread
- 34% win rate in games where Wooded Foothills was activated (295 observations)
First-cast turn
n=302The "good card" funnel
1581 brought · 503 playersOf 1581 copies brought to games, 401 were drawn, and 302 of those were activated, with most resolved copies heading straight to the graveyard as expected for a fetchland.
Players who cast this card win 34% of the time (n=295) , vs 26% when it never left the library (n=1090).
When players drew this card but left it in hand, they won 37% (n=93) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.9pp; 95% confidence interval +2.5pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
437 instancesThe vast majority of Wooded Foothills copies end in the graveyard, the structural endpoint of any fetchland activation. Copies finishing in other zones are almost entirely ones drawn late and never used before the game ended.
Commanders that played this card
in tracked games-
1
The Ur-Dragon
38 decks
-
2
Baylen, the Haymaker
21 decks
-
3
Gishath, Sun's Avatar
15 decks
-
4
Cloud, Ex-SOLDIER
14 decks
-
5
Hearthhull, the Worldseed
14 decks
-
6
Pantlaza, Sun-Favored
14 decks
-
7
Esika, God of the Tree // The Prismatic Bridge
12 decks
-
8
Flubs, the Fool
11 decks
-
9
Indoraptor, the Perfect Hybrid
11 decks
-
10
Jodah, the Unifier
10 decks
The commander distribution spans Naya, five-color, and Temur shells, reflecting that any commander requiring green or red mana is a natural home for Wooded Foothills.