Live Play Data
Woodland Bellower
0%
Live Inclusion
Times Brought
116
Decks Running
62
Median Cast Turn
7
Drawn → Played
57%
Format
First-cast turn
n=23
0%
T1
0%
T2
4%
T3
17%
T4
22%
T5
48%
T6-9
9%
T10+
Median
7
P25
5
· P75
7
· max
12
On curve
48%
(1 / 23 cast on T6)
Cast same turn as drawn
55%
The "good card" funnel
116 brought · 61 playersBrought to game
116
Ever drawn
40
Reached battlefield
23
Still on board at game end
14
Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.6pp
Players who cast this card win 49% of the time (n=18) , vs 31% when it never left the library (n=64).
When players drew this card but left it in hand, they won 30% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.2pp; 95% confidence interval -6.6pp to +40.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
40 instances2.5%
Library
35.0%
Battlefield
20.0%
Graveyard
5.0%
Exile
Commanders that played this card
in tracked games-
1
Marwyn, the Nurturer
6 decks
-
2
Slinza, the Spiked Stampede
5 decks
-
3
Ghalta, Primal Hunger
4 decks
-
4
Kinnan, Bonder Prodigy
4 decks
-
5
Ruric Thar, the Unbowed
4 decks
-
6
Azusa, Lost but Seeking
2 decks
-
7
Radagast of Rhosgobel
2 decks
-
8
Selvala, Heart of the Wilds
2 decks
-
9
Yarok, the Desecrated
2 decks
-
10
Akroma, Vision of Ixidor
1 decks
Card text
Woodland Bellower
Creature — Beast
When this creature enters, you may search your library for a nonlegendary green creature card with mana value 3 or less, put it onto the battlefield, then shuffle.
6 / 5
Magic Origins (ORI)
·
Mythic
·
Illustrated by Jasper Sandner
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.