Live Play Data
Woodland Chasm
Snow Land — Swamp Forest
·
Kaldheim (KHM)
2%
Live Inclusion
Times Brought
248
Decks Running
124
Median Cast Turn
4.0
Drawn → Played
89%
Format
First-cast turn
n=68
26%
T1
12%
T2
4%
T3
13%
T4
12%
T5
18%
T6-9
15%
T10+
Median
4.0
P25
1
· P75
7
· max
14
Cast same turn as drawn
67%
The "good card" funnel
248 brought · 118 playersBrought to game
248
Ever drawn
76
Reached battlefield
68
Still on board at game end
61
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.9pp
Players who cast this card win 28% of the time (n=59) , vs 22% when it never left the library (n=137).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.8pp; 95% confidence interval -6.9pp to +18.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
88 instances3.4%
Library
69.3%
Battlefield
15.9%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Jorn, God of Winter // Kaldring, the Rimestaff
12 decks
-
2
Esika, God of the Tree // The Prismatic Bridge
9 decks
-
3
Henzie "Toolbox" Torre
7 decks
-
4
Homer, the Hermit
6 decks
-
5
Ygra, Eater of All
5 decks
-
6
Chief of the Wilds
4 decks
-
7
Meren of Clan Nel Toth
4 decks
-
8
The Serpent Society
4 decks
-
9
High Perfect Morcant
3 decks
-
10
Lathril, Blade of the Elves
3 decks
Card text
Woodland Chasm
Snow Land — Swamp Forest
(
: Add
or
.)
This land enters tapped.
Kaldheim (KHM)
·
Common
·
Illustrated by Titus Lunter
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.