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Part of Edge of Eternities
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Creature — Eldrazi
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Edge of Eternities Commander (EOC)
Live Play Data
World Breaker
1%
Live Inclusion
Times Brought
350
Decks Running
173
Median Cast Turn
7
Drawn → Played
44%
Format
First-cast turn
n=39
3%
T1
0%
T2
0%
T3
3%
T4
15%
T5
64%
T6-9
15%
T10+
Median
7
P25
6
· P75
8
· max
12
On curve
54%
(5 / 39 cast on T7)
Cast same turn as drawn
37%
The "good card" funnel
350 brought · 161 playersBrought to game
350
Ever drawn
88
Reached battlefield
39
Still on board at game end
22
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.2pp
Players who cast this card win 34% of the time (n=37) , vs 21% when it never left the library (n=215).
When players drew this card but left it in hand, they won 31% (n=42).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.6pp; 95% confidence interval -2.2pp to +27.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
95 instances2.1%
Library
23.2%
Battlefield
23.2%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
Ulalek, Fused Atrocity
72 decks
-
2
Hearthhull, the Worldseed
60 decks
-
3
Szarel, Genesis Shepherd
11 decks
-
4
Animar, Soul of Elements
4 decks
-
5
Azusa, Lost but Seeking
4 decks
-
6
Imoti, Celebrant of Bounty
3 decks
-
7
Raggadragga, Goreguts Boss
2 decks
-
8
The Notary Hobbits
2 decks
-
9
Azlask, the Swelling Scourge
1 decks
-
10
Belbe, Corrupted Observer
1 decks
Card text
World Breaker
Creature — Eldrazi
Devoid (This card has no color.)
When you cast this spell, exile target artifact, enchantment, or land.
Reach

, Sacrifice a land: Return this card from your graveyard to your hand. (
represents colorless mana.)
5 / 7
Edge of Eternities Commander (EOC)
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Mythic
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Illustrated by Jaime Jones
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.