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Part of Edge of Eternities
·
Creature — Eldrazi
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Edge of Eternities Commander (EOC)
Live Play Data
World Breaker
1%
Live Inclusion
Times Brought
171
Decks Running
83
Median Cast Turn
7.0
Drawn → Played
53%
Format
First-cast turn
n=26
0%
T1
0%
T2
0%
T3
4%
T4
15%
T5
69%
T6-9
12%
T10+
Median
7.0
P25
6
· P75
8
· max
12
On curve
54%
(4 / 26 cast on T7)
Cast same turn as drawn
33%
The "good card" funnel
171 brought · 78 playersBrought to game
171
Ever drawn
49
Reached battlefield
26
Still on board at game end
16
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.0pp
Players who cast this card win 29% of the time (n=24) , vs 20% when it never left the library (n=100).
When players drew this card but left it in hand, they won 33% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.7pp; 95% confidence interval -8.0pp to +27.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
51 instances2.0%
Library
31.4%
Battlefield
25.5%
Graveyard
2.0%
Exile
Commanders that played this card
in tracked games-
1
Ulalek, Fused Atrocity
36 decks
-
2
Hearthhull, the Worldseed
32 decks
-
3
Szarel, Genesis Shepherd
3 decks
-
4
Animar, Soul of Elements
2 decks
-
5
Azlask, the Swelling Scourge
1 decks
-
6
Azusa, Lost but Seeking
1 decks
-
7
Felothar the Steadfast
1 decks
-
8
Kenrith, the Returned King
1 decks
-
9
Kyodai, Soul of Kamigawa
1 decks
-
10
Omo, Queen of Vesuva
1 decks
Card text
World Breaker
Creature — Eldrazi
Devoid (This card has no color.)
When you cast this spell, exile target artifact, enchantment, or land.
Reach

, Sacrifice a land: Return this card from your graveyard to your hand. (
represents colorless mana.)
5 / 7
Edge of Eternities Commander (EOC)
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Mythic
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Illustrated by Jaime Jones
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.