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Part of March of the Machine
·
Creature — Human Knight
·
March of the Machine Commander (MOC)
Live Play Data
Worthy Knight
0%
Live Inclusion
Times Brought
154
Decks Running
74
Median Cast Turn
4.0
Drawn → Played
86%
Format
First-cast turn
n=32
6%
T1
28%
T2
13%
T3
13%
T4
9%
T5
22%
T6-9
9%
T10+
Median
4.0
P25
2
· P75
7
· max
12
On curve
34%
(9 / 32 cast on T2)
Cast same turn as drawn
48%
The "good card" funnel
155 brought · 71 playersBrought to game
155
Ever drawn
37
Reached battlefield
32
Still on board at game end
20
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -24.3pp
Players who cast this card win 12% of the time (n=29) , vs 23% when it never left the library (n=99).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -11.2pp; 95% confidence interval -24.3pp to +1.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
41 instances7.3%
Library
48.8%
Battlefield
24.4%
Graveyard
12.2%
Exile
Commanders that played this card
in tracked games-
1
Sidar Jabari of Zhalfir
48 decks
-
2
Syr Gwyn, Hero of Ashvale
7 decks
-
3
Éowyn, Shieldmaiden
5 decks
-
4
Dion, Bahamut's Dominant // Bahamut, Warden of Light
2 decks
-
5
Aragorn, the Uniter
1 decks
-
6
Aryel, Knight of Windgrace
1 decks
-
7
Bartolomé del Presidio
1 decks
-
8
Haytham Kenway
1 decks
-
9
Jace, Multiverse Architect
1 decks
-
10
Katilda, Dawnhart Prime
1 decks
Card text
Worthy Knight
Creature — Human Knight
Whenever you cast a Knight spell, create a 1/1 white Human creature token.
2 / 2
March of the Machine Commander (MOC)
·
Rare
·
Illustrated by Yongjae Choi
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.