collections_bookmark Part of Mystery Booster Commander Edition
Worzel, the Protector card art
Live Play Data

Worzel, the Protector

{1} {W} {W} {W} · Legendary Planeswalker — Worzel · Mystery Booster Commander Edition (MBC)
0%
Live Inclusion
Times Brought
136
Decks Running
67
Median Cast Turn
—
Drawn → Played
49%
Format

First-cast turn

n=36

Not enough observed casts yet to show a reliable distribution.

The "good card" funnel

136 brought · 61 players
Brought to game
136
Ever drawn
37
Reached battlefield
18
Still on board at game end
9
≥ -15.5pp

Players who cast this card win 38% of the time (n=18) , vs 31% when it never left the library (n=92).

When players drew this card but left it in hand, they won 23% (n=15).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.8pp; 95% confidence interval -15.5pp to +29.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

38 instances
23.7%
Battlefield
28.9%
Graveyard
5.3%
Exile
42.1%
Hand

Commanders that played this card

in tracked games
Card text
Worzel, the Protector card

Worzel, the Protector

{1} {W} {W} {W}
Legendary Planeswalker — Worzel
0: Create a 1/1 white Cat creature token with "{T}: Put a loyalty counter on each planeswalker you control." −1: Look at the top six cards of your library. You may reveal a planeswalker or basic Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. −8: Create ten Scryb Sprites tokens. (They're {G} 1/1 Faerie creatures with flying.) Worzel, the Protector can be your commander.
Loyalty 4
Mystery Booster Commander Edition (MBC) · Rare · Illustrated by Anna Steinbauer

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.