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Wrath of God card art
Live Play Data

Wrath of God

{2} {W} {W} · Sorcery · Star Trek Commander (TRC)
4%
Live Inclusion
Times Brought
2371
Decks Running
987
Median Cast Turn
8
Drawn → Played
57%
Format

First-cast turn

n=295
0%
T1
0%
T2
1%
T3
5%
T4
7%
T5
64%
T6-9
23%
T10+
Median 8 P25 6 · P75 9 · max 16
On curve 6% (15 / 295 cast on T4) Cast same turn as drawn 28%

The "good card" funnel

2371 brought · 824 players
Brought to game
2371
Ever drawn
513
Reached battlefield
295
Still on board at game end
25
≥ -2.3pp

Players who cast this card win 27% of the time (n=273) , vs 24% when it never left the library (n=1575).

When players drew this card but left it in hand, they won 30% (n=187).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.2pp; 95% confidence interval -2.3pp to +8.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

569 instances
4.4%
Library
4.4%
Battlefield
48.2%
Graveyard
9.0%
Exile

Commanders that played this card

in tracked games
Card text
Wrath of God card

Wrath of God

{2} {W} {W}
Sorcery
Destroy all creatures. They can't be regenerated.
Star Trek Commander (TRC) · Rare · Illustrated by Pablo Mendoza

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.