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Part of Commander Masters
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Legendary Creature — Phyrexian Minion
·
Commander Masters (CMM)
Live Play Data
Xantcha, Sleeper Agent
2%
Live Inclusion
Times Brought
544
Decks Running
226
Median Cast Turn
4.0
Drawn → Played
73%
Format
First-cast turn
n=136
3%
T1
18%
T2
27%
T3
16%
T4
7%
T5
23%
T6-9
5%
T10+
Median
4.0
P25
3
· P75
6
· max
13
On curve
49%
(37 / 136 cast on T3)
Cast same turn as drawn
27%
The "good card" funnel
544 brought · 221 playersBrought to game
544
Ever drawn
126
Reached battlefield
92
Still on board at game end
29
Once cast, 32% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.6pp
Players who cast this card win 23% of the time (n=82) , vs 20% when it never left the library (n=360).
When players drew this card but left it in hand, they won 19% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.2pp; 95% confidence interval -6.6pp to +12.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
143 instances2.1%
Library
20.3%
Battlefield
46.2%
Graveyard
12.6%
Exile
Commanders that played this card
in tracked games-
1
Deadpool, Trading Card
46 decks
-
2
Queen Marchesa
38 decks
-
3
Blim, Comedic Genius
31 decks
-
4
Kardur, Doomscourge
17 decks
-
5
Yurlok of Scorch Thrash
15 decks
-
6
Thantis, the Warweaver
9 decks
-
7
Karona, False God
8 decks
-
8
Lord Windgrace
7 decks
-
9
Mathas, Fiend Seeker
6 decks
-
10
Karazikar, the Eye Tyrant
5 decks
Card text
Xantcha, Sleeper Agent
Legendary Creature — Phyrexian Minion
Xantcha enters under the control of an opponent of your choice.
Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.
: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
5 / 5
Commander Masters (CMM)
·
Rare
·
Illustrated by Mark Winters
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.