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Xantcha, Sleeper Agent card art
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Xantcha, Sleeper Agent

{1} {B} {R} · Legendary Creature — Phyrexian Minion · Commander Masters (CMM)
0%
Decklist Inclusion
Times Brought
261
Decks Running
114
In Decks
644
Decklist Inclusion
0%
Format
Card text
Xantcha, Sleeper Agent card

Xantcha, Sleeper Agent

{1} {B} {R}
Legendary Creature — Phyrexian Minion
Xantcha enters under the control of an opponent of your choice. Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. {3}: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
5 / 5
Commander Masters (CMM) · Rare · Illustrated by Mark Winters

Final zone distribution

73 instances
27.4%
Battlefield
32.9%
Graveyard
9.6%
Exile
16.4%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

261 brought · 107 players
Brought to game
261
Ever drawn
55
Reached battlefield
41
Still on board at game end
20

Once cast, 34% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -16.8pp

Players who cast this card win 20% of the time (n=36) , vs 23% when it never left the library (n=170).

Observed gap -2.2pp; 95% confidence interval -16.8pp to +12.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=41
5%
T1
10%
T2
22%
T3
12%
T4
12%
T5
34%
T6-9
5%
T10+
Median 5 P25 3 · P75 6 · max 12
On curve 37% (9 / 41 cast on T3) Cast same turn as drawn 25%
41 of 100 times cast 41%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.