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Xantcha, Sleeper Agent card art
Live Play Data

Xantcha, Sleeper Agent

{1} {B} {R} · Legendary Creature — Phyrexian Minion · Commander Masters (CMM)
2%
Live Inclusion
Times Brought
699
Decks Running
278
Median Cast Turn
4.0
Drawn → Played
72%
Format

First-cast turn

n=176
0%
T1
8%
T2
39%
T3
16%
T4
10%
T5
21%
T6-9
6%
T10+
Median 4.0 P25 3 · P75 6 · max 22
On curve 47% (68 / 176 cast on T3) Cast same turn as drawn 18%

The "good card" funnel

699 brought · 264 players
Brought to game
699
Ever drawn
159
Reached battlefield
115
Still on board at game end
30

Once cast, 26% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.4pp

Players who cast this card win 22% of the time (n=110) , vs 19% when it never left the library (n=487).

When players drew this card but left it in hand, they won 20% (n=38).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.0pp; 95% confidence interval -5.4pp to +11.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

179 instances
2.8%
Library
16.8%
Battlefield
49.7%
Graveyard
11.7%
Exile

Commanders that played this card

in tracked games
Card text
Xantcha, Sleeper Agent card

Xantcha, Sleeper Agent

{1} {B} {R}
Legendary Creature — Phyrexian Minion
Xantcha enters under the control of an opponent of your choice. Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. {3}: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
5 / 5
Commander Masters (CMM) · Rare · Illustrated by Mark Winters

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.