Xorn card art
Card Preview

Xorn

{2} {R} · Creature — Elemental · Adventures in the Forgotten Realms (AFR)
Times Brought
731
Decks Running
356
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Xorn card

Xorn

{2} {R}
Creature — Elemental
If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
3 / 2
Adventures in the Forgotten Realms (AFR) · Rare · Illustrated by Yigit Koroglu

Final zone distribution

126 instances
55.6%
Battlefield
18.3%
Graveyard
4.0%
Exile
22.2%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

731 brought · 321 players
Brought to game
731
Ever drawn
123
Reached battlefield
96
Still on board at game end
70

Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.0pp

Players who cast this card win 31% of the time (n=81) , vs 25% when it never left the library (n=469).

When players drew this card but left it in hand, they won 25% (n=22).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.8pp; 95% confidence interval +0.0pp to +11.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=96
3%
T1
5%
T2
16%
T3
19%
T4
18%
T5
36%
T6-9
3%
T10+
Median 5.0 P25 4 · P75 6 · max 11
On curve 24% (15 / 96 cast on T3) Cast same turn as drawn 41%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.