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Part of Outlaws of Thunder Junction
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Creature — Human Shaman
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Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Young Pyromancer
2%
Live Inclusion
Times Brought
1278
Decks Running
631
Median Cast Turn
5.0
Drawn → Played
73%
Format
First-cast turn
n=232
0%
T1
19%
T2
13%
T3
9%
T4
14%
T5
33%
T6-9
13%
T10+
Median
5.0
P25
3
· P75
7
· max
15
On curve
19%
(43 / 232 cast on T2)
Cast same turn as drawn
38%
The "good card" funnel
1278 brought · 556 playersBrought to game
1278
Ever drawn
318
Reached battlefield
232
Still on board at game end
111
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.0pp
Players who cast this card win 27% of the time (n=214) , vs 20% when it never left the library (n=797).
When players drew this card but left it in hand, they won 23% (n=75).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.3pp; 95% confidence interval +0.0pp to +12.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
358 instances4.2%
Library
31.0%
Battlefield
38.5%
Graveyard
10.6%
Exile
Commanders that played this card
in tracked games-
1
Shiko and Narset, Unified
56 decks
-
2
Zada, Hedron Grinder
33 decks
-
3
Feather, the Redeemed
31 decks
-
4
Stella Lee, Wild Card
26 decks
-
5
Judith, Carnage Connoisseur
25 decks
-
6
Magnus the Red
24 decks
-
7
Ghyrson Starn, Kelermorph
21 decks
-
8
Massimo, the Magician
19 decks
-
9
Vivi Ornitier
17 decks
-
10
Extus, Oriq Overlord // Awaken the Blood Avatar
15 decks
Card text
Young Pyromancer
Creature — Human Shaman
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
2 / 1
Tarkir: Dragonstorm Commander (TDC)
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Uncommon
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Illustrated by Alessandra Pisano
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.