collections_bookmark Part of Outlaws of Thunder Junction
Young Pyromancer card art
Live Play Data

Young Pyromancer

{1} {R} · Creature — Human Shaman · Tarkir: Dragonstorm Commander (TDC)
2%
Live Inclusion
Times Brought
1008
Decks Running
523
Median Cast Turn
5.0
Drawn → Played
75%
Format

First-cast turn

n=186
3%
T1
17%
T2
12%
T3
13%
T4
13%
T5
31%
T6-9
11%
T10+
Median 5.0 P25 3 · P75 7 · max 13
On curve 20% (32 / 186 cast on T2) Cast same turn as drawn 40%

The "good card" funnel

1008 brought · 467 players
Brought to game
1008
Ever drawn
249
Reached battlefield
186
Still on board at game end
88

Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.2pp

Players who cast this card win 26% of the time (n=170) , vs 20% when it never left the library (n=634).

When players drew this card but left it in hand, they won 25% (n=52).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.8pp; 95% confidence interval -1.2pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

283 instances
3.5%
Library
31.1%
Battlefield
40.6%
Graveyard
10.2%
Exile

Commanders that played this card

in tracked games
Card text
Young Pyromancer card

Young Pyromancer

{1} {R}
Creature — Human Shaman
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
2 / 1
Tarkir: Dragonstorm Commander (TDC) · Uncommon · Illustrated by Alessandra Pisano

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.