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Part of Commander Legends: Battle for Baldur's Gate
·
Instant
·
Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Your Temple Is Under Attack
1%
Live Inclusion
Times Brought
567
Decks Running
278
Median Cast Turn
7
Drawn → Played
61%
Format
First-cast turn
n=79
0%
T1
3%
T2
5%
T3
14%
T4
5%
T5
54%
T6-9
19%
T10+
Median
7
P25
5
· P75
9
· max
14
On curve
8%
(4 / 79 cast on T3)
Cast same turn as drawn
19%
The "good card" funnel
567 brought · 266 playersBrought to game
567
Ever drawn
130
Reached battlefield
79
Still on board at game end
6
≥ -3.7pp
Players who cast this card win 28% of the time (n=73) , vs 21% when it never left the library (n=369).
When players drew this card but left it in hand, they won 16% (n=45).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.9pp; 95% confidence interval -3.7pp to +17.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
144 instances4.2%
Library
4.2%
Battlefield
52.1%
Graveyard
6.9%
Exile
Commanders that played this card
in tracked games-
1
Gluntch, the Bestower
20 decks
-
2
Iroh, Tea Master
9 decks
-
3
Jasmine Boreal of the Seven
9 decks
-
4
The Second Doctor
9 decks
-
5
Giada, Font of Hope
8 decks
-
6
Tataru Taru
8 decks
-
7
Breena, the Demagogue
7 decks
-
8
Wayta, Trainer Prodigy
7 decks
-
9
Anti-Venom, Horrifying Healer
6 decks
-
10
Kwain, Itinerant Meddler
6 decks
Card text
Your Temple Is Under Attack
Instant
Choose one —
• Pray for Protection — Creatures you control gain indestructible until end of turn.
• Strike a Deal — You and target opponent each draw two cards.
Commander Legends: Battle for Baldur's Gate (CLB)
·
Common
·
Illustrated by Joseph Weston
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.