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Zada, Hedron Grinder card art
Live Play Data

Zada, Hedron Grinder

{3} {R} · Legendary Creature — Goblin Ally · Commander Masters (CMM)
0%
Live Inclusion
Times Brought
243
Decks Running
102
Median Cast Turn
4.0
Drawn → Played
68%
Format

First-cast turn

n=132
1%
T1
8%
T2
17%
T3
26%
T4
20%
T5
27%
T6-9
2%
T10+
Median 4.0 P25 4 · P75 6 · max 13
On curve 51% (34 / 132 cast on T4) Cast same turn as drawn 46%

The "good card" funnel

243 brought · 93 players
Brought to game
243
Ever drawn
62
Reached battlefield
42
Still on board at game end
26

Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.2pp

Players who cast this card win 42% of the time (n=40) , vs 26% when it never left the library (n=148).

When players drew this card but left it in hand, they won 33% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +16.0pp; 95% confidence interval -0.2pp to +32.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

70 instances
7.1%
Library
37.1%
Battlefield
34.3%
Graveyard
5.7%
Exile

Commanders that played this card

in tracked games
Card text
Zada, Hedron Grinder card

Zada, Hedron Grinder

{3} {R}
Legendary Creature — Goblin Ally
Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.
3 / 3
Commander Masters (CMM) · Uncommon · Illustrated by Chris Rallis

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.