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Part of Commander Masters
·
Legendary Creature — Goblin Ally
·
Commander Masters (CMM)
Card Preview
Zada, Hedron Grinder
Times Brought
220
Decks Running
94
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Zada, Hedron Grinder
Legendary Creature — Goblin Ally
Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.
3 / 3
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Chris Rallis
Final zone distribution
44 instances38.6%
Battlefield
20.5%
Graveyard
4.5%
Exile
36.4%
Hand
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
24 decks
-
2
Feather, the Redeemed
22 decks
-
3
Sokka, Tenacious Tactician
5 decks
-
4
Fire Lord Azula
3 decks
-
5
The Howling Abomination
3 decks
-
6
Xyris, the Writhing Storm
3 decks
-
7
Blanka, Ferocious Friend
2 decks
-
8
Rosnakht, Heir of Rohgahh
2 decks
-
9
Sonic the Hedgehog
2 decks
-
10
The Great Goblin
2 decks
The "good card" funnel
220 brought · 91 playersBrought to game
220
Ever drawn
39
Reached battlefield
25
Still on board at game end
17
Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.9pp
Players who cast this card win 26% of the time (n=19) , vs 28% when it never left the library (n=134).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.7pp; 95% confidence interval -13.9pp to +10.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=157
4%
T1
8%
T2
20%
T3
27%
T4
24%
T5
15%
T6-9
3%
T10+
Median
4
P25
3
· P75
5
· max
13
On curve
59%
(43 / 157 cast on T4)
Cast same turn as drawn
26%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.