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Part of Commander Legends: Battle for Baldur's Gate
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Legendary Creature — Horror
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Zellix, Sanity Flayer
1%
Live Inclusion
Times Brought
767
Decks Running
330
Median Cast Turn
4
Drawn → Played
68%
Format
First-cast turn
n=129
1%
T1
9%
T2
29%
T3
12%
T4
15%
T5
26%
T6-9
9%
T10+
Median
4
P25
3
· P75
7
· max
16
On curve
38%
(37 / 129 cast on T3)
Cast same turn as drawn
29%
The "good card" funnel
767 brought · 304 playersBrought to game
767
Ever drawn
165
Reached battlefield
112
Still on board at game end
67
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.8pp
Players who cast this card win 23% of the time (n=107) , vs 17% when it never left the library (n=484).
When players drew this card but left it in hand, they won 24% (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.4pp; 95% confidence interval -1.8pp to +14.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
199 instances3.5%
Library
33.7%
Battlefield
32.7%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
124 decks
-
2
The Wise Mothman
50 decks
-
3
Umbris, Fear Manifest
39 decks
-
4
The Mindskinner
29 decks
-
5
Phenax, God of Deception
22 decks
-
6
Bruvac the Grandiloquent
18 decks
-
7
Hope Estheim
5 decks
-
8
The Weaver King
5 decks
-
9
Tasha, the Witch Queen
4 decks
-
10
The Master, Transcendent
4 decks
Card text
Zellix, Sanity Flayer
Legendary Creature — Horror
Hive Mind — Whenever a player mills one or more creature cards, you create a 1/1 black Horror creature token.
,
: Target player mills three cards.
Choose a Background (You can have a Background as a second commander.)
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Commander Legends: Battle for Baldur's Gate (CLB)
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Mythic
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Illustrated by Slawomir Maniak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.