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Zhulodok, Void Gorger card art
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Zhulodok, Void Gorger

{5} {C} · Legendary Creature — Eldrazi · Commander Masters (CMM)
Times Brought
422
Decks Running
198
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Zhulodok, Void Gorger card

Zhulodok, Void Gorger

{5} {C}
Legendary Creature — Eldrazi
Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade." (When you cast one, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)
7 / 4
Commander Masters (CMM) · Mythic · Illustrated by Lius Lasahido

Final zone distribution

102 instances
2.9%
Library
51.0%
Battlefield
15.7%
Graveyard
4.9%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

422 brought · 176 players
Brought to game
422
Ever drawn
100
Reached battlefield
73
Still on board at game end
52

Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.1pp

Players who cast this card win 28% of the time (n=58) , vs 25% when it never left the library (n=215).

When players drew this card but left it in hand, they won 23% (n=15).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.1pp; 95% confidence interval -4.1pp to +10.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=290
1%
T1
6%
T2
14%
T3
21%
T4
22%
T5
30%
T6-9
5%
T10+
Median 5.0 P25 4 · P75 6 · max 13
On curve 80% (45 / 290 cast on T6) Cast same turn as drawn 26%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.