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Part of The Lost Caverns of Ixalan
·
Instant
·
The Lost Caverns of Ixalan (LCI)
Live Play Data
Zoyowa's Justice
0%
Live Inclusion
Times Brought
241
Decks Running
96
Median Cast Turn
6
Drawn → Played
71%
Format
First-cast turn
n=37
0%
T1
3%
T2
8%
T3
14%
T4
11%
T5
57%
T6-9
8%
T10+
Median
6
P25
5
· P75
8
· max
11
On curve
3%
(1 / 37 cast on T2)
Cast same turn as drawn
30%
The "good card" funnel
241 brought · 91 playersBrought to game
241
Ever drawn
52
Reached battlefield
37
Still on board at game end
2
≥ -23.3pp
Players who cast this card win 27% of the time (n=31) , vs 33% when it never left the library (n=158).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -6.8pp; 95% confidence interval -23.3pp to +9.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
60 instances6.7%
Library
3.3%
Battlefield
48.3%
Graveyard
16.7%
Exile
Commanders that played this card
in tracked games-
1
Magda, Brazen Outlaw
17 decks
-
2
Fire Lord Azula
4 decks
-
3
Tokka & Rahzar, Terrible Twos
4 decks
-
4
Rocco, Street Chef
3 decks
-
5
Slicer, Hired Muscle // Slicer, High-Speed Antagonist
3 decks
-
6
Tannuk, Steadfast Second
3 decks
-
7
Alexios, Deimos of Kosmos
2 decks
-
8
Ashaya's Enduring Bond
2 decks
-
9
Bumi, Unleashed
2 decks
-
10
Calamity, Galloping Inferno
2 decks
Card text
Zoyowa's Justice
Instant
The owner of target artifact or creature with mana value 1 or greater shuffles it into their library. Then that player discovers X, where X is its mana value. (They exile cards from the top of their library until they exile a nonland card with that mana value or less. They cast it without paying its mana cost or put it into their hand. They put the rest on the bottom in a random order.)
The Lost Caverns of Ixalan (LCI)
·
Uncommon
·
Illustrated by Néstor Ossandón Leal
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.