All archetypes

Big creatures commanders

Power 5 and up, trample and overruns. Win in a few big swings.

1,223 commanders, best match first
  1. 27 decks from 27 players. Mostly Human creatures.

    Strongest: Politics top 1% and Stax and control top 7%

    Top 18% for Big creatures

    -0.2 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 4.1 Average 4.1, from 138 games.
  2. 108 decks from 104 players. Mostly Knight creatures.

    Strongest: Voltron top 1% and Artifacts top 10%

    Top 18% for Big creatures

    -0.2 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 6.4 Average 4.1, from 292 games.
  3. 29 decks from 29 players. Mostly Human creatures.

    Strongest: Landfall top 9% and Group hug top 10%

    Top 18% for Big creatures

    -0.2 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 5.3 Average 4.1, from 32 games.
  4. 49 decks from 47 players. Mostly Human creatures.

    Strongest: Group slug top 3% and Stax and control top 12%

    Top 18% for Big creatures

    -0.2 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 7.6 Average 4.1, from 131 games.
  5. 77 decks from 72 players. Mostly Elf creatures.

    Strongest: Group hug top 14% and Fight for the board top 16%

    Top 18% for Big creatures

    +3.8 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.2 Average 4.1, from 219 games.
  6. 71 decks from 71 players. Mostly Wizard creatures.

    Strongest: Group slug top 1% and Big creatures top 18%

    Top 18% for Big creatures

    -0.3 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 1.9 Average 4.1, from 170 games.
  7. 42 decks from 41 players. Mostly Dragon creatures.

    Strongest: Tribal top 8% and Enchantress top 8%

    Top 18% for Big creatures

    +3.7 cards per deck against the average deck in its colors

    Commander damage dealt per game 3.3 Average 4.1, from 113 games.
  8. 20 decks from 20 players. Mostly Wizard creatures.

    Strongest: Mill top 4% and Enchantress top 5%

    Top 19% for Big creatures

    -0.3 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 1.5 Average 4.1, from 87 games.
  9. 33 decks from 32 players. Mostly Human creatures.

    Strongest: Voltron top 5% and +1/+1 counters top 6%

    Top 19% for Big creatures

    -0.3 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 5.3 Average 4.1, from 118 games.
  10. 33 decks from 32 players. Mostly Giant creatures.

    Strongest: Fight for the board top 2% and Tribal top 15%

    Top 19% for Big creatures

    +3.7 cards per deck against the average deck in its colors

    Commander damage dealt per game 3.2 Average 4.1, from 95 games.
  11. 137 decks from 135 players. Mostly Insect creatures.

    Strongest: Graveyard and reanimator top 1% and Enchantress top 4%

    Top 19% for Big creatures

    +3.7 cards per deck against the average deck in its colors

    Commander damage dealt per game 2.9 Average 4.1, from 594 games.
  12. 97 decks from 91 players. Mostly Human creatures.

    Strongest: Group hug top 3% and Politics top 4%

    Top 19% for Big creatures

    +3.7 cards per deck against the average deck in its colors

    Commander damage dealt per game 3.1 Average 4.1, from 254 games.
  13. 115 decks from 110 players. Mostly Phyrexian creatures.

    Strongest: Tribal top 6% and +1/+1 counters top 7%

    Top 19% for Big creatures

    +3.7 cards per deck against the average deck in its colors

    Commander damage dealt per game 2.1 Average 4.1, from 261 games.
  14. 23 decks from 23 players. Mostly Elf creatures.

    Strongest: Graveyard and reanimator top 1% and Mill top 6%

    Top 19% for Big creatures

    -0.3 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 6.5 Average 4.1, from 73 games.
  15. 200 decks from 194 players. Mostly Human creatures.

    Strongest: Graveyard and reanimator top 2% and Aristocrats top 12%

    Top 19% for Big creatures

    +3.6 cards per deck against the average deck in its colors

    Commander damage dealt per game 1.2 Average 4.1, from 710 games.
  16. 246 decks from 224 players. Mostly Elemental creatures.

    Strongest: Landfall top 1% and Group slug top 7%

    Top 19% for Big creatures

    +3.6 cards per deck against the average deck in its colors

    Commander damage dealt per game 1.4 Average 4.1, from 656 games.
  17. 44 decks from 40 players. Mostly Human creatures.

    Strongest: Lifegain top 4% and Aristocrats top 6%

    Top 19% for Big creatures

    +3.6 cards per deck against the average deck in its colors

    Commander damage dealt per game 2.2 Average 4.1, from 103 games.
  18. 54 decks from 51 players. Mostly Human creatures.

    Strongest: Lifegain top 4% and Aristocrats top 11%

    Top 19% for Big creatures

    -0.4 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 5.5 Average 4.1, from 157 games.
  19. 503 decks from 460 players. Mostly Human creatures.

    Strongest: Lifegain top 11% and Spellslinger top 16%

    Top 19% for Big creatures

    -0.4 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 3.5 Average 4.1, from 1767 games.
  20. 29 decks from 28 players. Mostly Druid creatures.

    Strongest: Mill top 11% and Big creatures top 20%

    Top 20% for Big creatures

    +3.6 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.5 Average 4.1, from 67 games.