All archetypes

Big creatures commanders

Power 5 and up, trample and overruns. Win in a few big swings.

1,223 commanders, best match first
  1. 20 decks from 18 players. Mostly Vampire creatures.

    Strongest: Tribal top 4% and Lifegain top 5%

    Top 67% for Big creatures

    -1.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 3.3 Average 4.1, from 44 games.
  2. 385 decks from 362 players. Mostly Zombie creatures.

    Strongest: Aristocrats top 1% and Tokens top 1%

    Top 67% for Big creatures

    -1.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 1.2 Average 4.1, from 1115 games.
  3. 23 decks from 20 players. Mostly Human creatures.

    Strongest: Blink top 6% and Voltron top 7%

    Top 67% for Big creatures

    -1.3 cards per deck against the average deck in its colors

  4. 38 decks from 37 players. Mostly Phyrexian creatures.

    Strongest: Mill top 4% and Group hug top 6%

    Top 67% for Big creatures

    -1.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 3.2 Average 4.1, from 132 games.
  5. 139 decks from 129 players. Mostly Human creatures.

    Strongest: Fight for the board top 9% and Landfall top 16%

    Top 67% for Big creatures

    -1.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 3.2 Average 4.1, from 257 games.
  6. 424 decks from 401 players. Mostly Wizard creatures.

    Strongest: Group hug top 8% and Landfall top 8%

    Top 67% for Big creatures

    -1.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.9 Average 4.1, from 2362 games.
  7. 544 decks from 524 players. Mostly Elf creatures.

    Strongest: Tribal top 1% and Group slug top 9%

    Top 68% for Big creatures

    -1.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 5.3 Average 4.1, from 2031 games.
  8. 31 decks from 31 players. Mostly Human creatures.

    Strongest: Group slug top 2% and Enchantress top 6%

    Top 68% for Big creatures

    -1.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 6.5 Average 4.1, from 129 games.
  9. 50 decks from 50 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 1% and Fight for the board top 7%

    Top 68% for Big creatures

    -1.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 14.4 Average 4.1, from 109 games.
  10. 61 decks from 59 players. Mostly Human creatures.

    Strongest: Group hug top 11% and Spellslinger top 11%

    Top 68% for Big creatures

    -1.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 2.9 Average 4.1, from 146 games.
  11. 73 decks from 71 players. Mostly Bat creatures.

    Strongest: Lifegain top 2% and Graveyard and reanimator top 9%

    Top 68% for Big creatures

    -1.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 8.1 Average 4.1, from 214 games.
  12. 261 decks from 236 players. Mostly Human creatures.

    Strongest: Group hug top 1% and Landfall top 6%

    Top 68% for Big creatures

    -1.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.5 Average 4.1, from 719 games.
  13. 27 decks from 27 players. Mostly Dwarf creatures.

    Strongest: Voltron top 6% and Tribal top 10%

    Top 68% for Big creatures

    -1.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 9.7 Average 4.1, from 78 games.
  14. 84 decks from 77 players. Mostly Elf creatures.

    Strongest: Landfall top 1% and Voltron top 18%

    Top 68% for Big creatures

    -1.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 8.3 Average 4.1, from 198 games.
  15. 448 decks from 416 players. Mostly Ninja creatures.

    Strongest: Stax and control top 10% and Group slug top 11%

    Top 68% for Big creatures

    -1.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 2.8 Average 4.1, from 1220 games.
  16. 37 decks from 34 players. Mostly Zombie creatures.

    Strongest: Tribal top 3% and Graveyard and reanimator top 7%

    Top 68% for Big creatures

    -1.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 1.0 Average 4.1, from 92 games.
  17. 114 decks from 104 players. Mostly Human creatures.

    Strongest: Lifegain top 4% and Group hug top 7%

    Top 68% for Big creatures

    -1.3 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.6 Average 4.1, from 323 games.
  18. 76 decks from 72 players. Mostly Human creatures.

    Strongest: Tokens top 4% and Spellslinger top 5%

    Top 68% for Big creatures

    -1.4 cards per deck against the average deck in its colors

    Commander damage dealt per game 4.6 Average 4.1, from 246 games.
  19. 24 decks from 24 players. Mostly Phyrexian creatures.

    Strongest: +1/+1 counters top 1%

    Top 69% for Big creatures

    -1.4 cards per deck against the average deck in its colors

    Commander damage dealt per game 2.7 Average 4.1, from 46 games.
  20. 23 decks from 22 players. Mostly Human creatures.

    Strongest: Group slug top 4% and Enchantress top 5%

    Top 69% for Big creatures

    -1.4 cards per deck against the average deck in its colors

    Commander damage dealt per game 9.5 Average 4.1, from 63 games.