+1/+1 counters commanders
Grow your team a counter at a time, then proliferate.
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61 decks from 60 players. Mostly Human creatures.
Strongest: Aristocrats top 3% and +1/+1 counters top 18%
Top 18% for +1/+1 counters+4.1 cards per deck against the average deck in its colors
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20 decks from 20 players. Mostly Wizard creatures.
Strongest: Mill top 4% and Enchantress top 5%
Top 18% for +1/+1 counters+4.1 cards per deck against the average deck in its colors
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52 decks from 47 players. Mostly Soldier creatures.
Strongest: Tokens top 1% and Tribal top 6%
Top 18% for +1/+1 counters+4.1 cards per deck against the average deck in its colors
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83 decks from 83 players. Mostly Cleric creatures.
Strongest: +1/+1 counters top 18% and Mill top 19%
Top 18% for +1/+1 counters+0.0 cards per deck against the average deck in its colors, plus the commander card itself
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56 decks from 52 players. Mostly Vampire creatures.
Strongest: Graveyard and reanimator top 7% and Lifegain top 8%
Top 18% for +1/+1 counters+3.9 cards per deck against the average deck in its colors
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39 decks from 37 players. Mostly Zombie creatures.
Strongest: Artifacts top 10% and Voltron top 14%
Top 18% for +1/+1 counters+3.9 cards per deck against the average deck in its colors
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60 decks from 59 players. Mostly Human creatures.
Strongest: Aristocrats top 1% and Tokens top 5%
Top 18% for +1/+1 counters-0.1 cards per deck against the average deck in its colors, plus the commander card itself
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43 decks from 38 players. Mostly Human creatures.
Strongest: Aristocrats top 1% and Lifegain top 4%
Top 19% for +1/+1 counters-0.1 cards per deck against the average deck in its colors, plus the commander card itself
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25 decks from 22 players. Mostly Ally creatures.
Strongest: Tribal top 12% and Fight for the board top 13%
Top 19% for +1/+1 counters+3.8 cards per deck against the average deck in its colors
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35 decks from 34 players. Mostly Cat creatures.
Strongest: Lifegain top 5% and Tribal top 7%
Top 19% for +1/+1 counters+3.8 cards per deck against the average deck in its colors
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248 decks from 234 players. Mostly Vampire creatures.
Strongest: Tribal top 1% and Aristocrats top 2%
Top 19% for +1/+1 counters+3.8 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.07 Average 0.07, from 50 games. -
453 decks from 422 players. Mostly Human creatures.
Strongest: Tokens top 3% and Aristocrats top 5%
Top 19% for +1/+1 counters+3.8 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.07 Average 0.07, from 201 games. -
27 decks from 27 players. Mostly Human creatures.
Strongest: Fight for the board top 2% and Stax and control top 4%
Top 19% for +1/+1 counters-0.3 cards per deck against the average deck in its colors, plus the commander card itself
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139 decks from 129 players. Mostly Human creatures.
Strongest: Fight for the board top 9% and Landfall top 16%
Top 19% for +1/+1 counters+3.7 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.06 Average 0.07, from 47 games. -
126 decks from 120 players. Mostly Human creatures.
Strongest: Graveyard and reanimator top 3% and Blink top 5%
Top 19% for +1/+1 counters-0.3 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.06 Average 0.07, from 43 games. -
28 decks from 28 players. Mostly Human creatures.
Strongest: Spellslinger top 11% and +1/+1 counters top 19%
Top 19% for +1/+1 counters-0.3 cards per deck against the average deck in its colors, plus the commander card itself
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622 decks from 571 players. Mostly Wizard creatures.
Strongest: Stax and control top 6% and Group slug top 7%
Top 19% for +1/+1 counters-0.4 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.11 Average 0.07, from 317 games. -
81 decks from 80 players. Mostly Human creatures.
Strongest: Lifegain top 1% and +1/+1 counters top 19%
Top 19% for +1/+1 counters+3.6 cards per deck against the average deck in its colors
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22 decks from 21 players. Mostly Vampire creatures.
Strongest: Group slug top 2% and Group hug top 6%
Top 19% for +1/+1 counters+3.5 cards per deck against the average deck in its colors
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151 decks from 140 players. Mostly Vampire creatures.
Strongest: Big creatures top 3% and Lifegain top 14%
Top 20% for +1/+1 counters-0.5 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.07 Average 0.07, from 62 games.