Lifegain commanders
Gain life and turn it into cards, counters or damage.
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117 decks from 111 players. Mostly Human creatures.
Strongest: Politics top 1% and Tribal top 7%
Top 33% for Lifegain-0.0 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.07 Average 0.07, from 69 games. -
395 decks from 380 players. Mostly Dragon creatures.
Strongest: Big creatures top 7% and Tribal top 9%
Top 33% for Lifegain-0.0 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.05 Average 0.07, from 137 games. -
95 decks from 90 players. Mostly Human creatures.
Strongest: Voltron top 1% and Artifacts top 9%
Top 33% for Lifegain-0.0 cards per deck against the average deck in its colors
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192 decks from 183 players. Mostly Ninja creatures.
Strongest: Big creatures top 7% and Blink top 19%
Top 33% for Lifegain-0.0 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.08 Average 0.07, from 58 games. -
23 decks from 23 players. Mostly Hero creatures.
Strongest: Enchantress top 11% and Blink top 13%
Top 33% for Lifegain-0.0 cards per deck against the average deck in its colors
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117 decks from 113 players. Mostly Dragon creatures.
Strongest: Tokens top 4% and Artifacts top 5%
Top 33% for Lifegain-0.0 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.04 Average 0.07, from 87 games. -
261 decks from 248 players. Mostly Faerie creatures.
Strongest: Stax and control top 1% and Politics top 4%
Top 33% for Lifegain-0.0 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.21 Average 0.07, from 130 games. -
133 decks from 108 players. Mostly Human creatures.
Strongest: Spellslinger top 2% and Landfall top 11%
Top 33% for Lifegain-0.0 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.08 Average 0.07, from 84 games. -
31 decks from 30 players. Mostly Elf creatures.
Strongest: Stax and control top 3% and Politics top 4%
Top 33% for Lifegain-0.0 cards per deck against the average deck in its colors
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66 decks from 65 players. Mostly Human creatures.
Strongest: Landfall top 4% and +1/+1 counters top 6%
Top 33% for Lifegain-0.0 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.05 Average 0.07, from 33 games. -
136 decks from 125 players. Mostly Human creatures.
Strongest: Graveyard and reanimator top 8% and Big creatures top 10%
Top 34% for Lifegain-0.0 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.05 Average 0.07, from 40 games. -
198 decks from 190 players. Mostly Zombie creatures.
Strongest: Tribal top 4% and Graveyard and reanimator top 5%
Top 34% for Lifegain-0.0 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.07 Average 0.07, from 70 games. -
119 decks from 113 players. Mostly Human creatures.
Strongest: Fight for the board top 8% and Big creatures top 12%
Top 34% for Lifegain-0.0 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.09 Average 0.07, from 30 games. -
34 decks from 34 players. Mostly Rogue creatures.
Strongest: Mill top 3% and Group hug top 12%
Top 34% for Lifegain-0.0 cards per deck against the average deck in its colors
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65 decks from 64 players. Mostly Human creatures.
Strongest: Spellslinger top 4% and Group slug top 10%
Top 34% for Lifegain-0.0 cards per deck against the average deck in its colors
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59 decks from 58 players. Mostly Hydra creatures.
Strongest: Landfall top 13% and Fight for the board top 14%
Top 34% for Lifegain-0.0 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.06 Average 0.07, from 39 games. -
521 decks from 479 players. Mostly Dragon creatures.
Strongest: Big creatures top 3% and Tribal top 5%
Top 34% for Lifegain-0.0 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.04 Average 0.07, from 227 games. -
239 decks from 219 players. Mostly Dragon creatures.
Strongest: Big creatures top 2% and Group slug top 7%
Top 34% for Lifegain-0.0 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.07 Average 0.07, from 104 games. -
214 decks from 203 players. Mostly Tyranid creatures.
Strongest: +1/+1 counters top 2% and Tribal top 13%
Top 34% for Lifegain-0.0 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.04 Average 0.07, from 69 games. -
200 decks from 173 players. Mostly Tyranid creatures.
Strongest: Tribal top 1% and +1/+1 counters top 1%
Top 34% for Lifegain-0.0 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.04 Average 0.07, from 114 games.