Mill commanders
Empty your opponents' libraries before they empty your life.
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50 decks from 45 players. Mostly Human creatures.
Top 64% for Mill-0.3 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.13 Average 0.07, from 37 games. -
37 decks from 36 players. Mostly Human creatures.
Strongest: Blink top 4% and Politics top 4%
Top 64% for Mill-0.3 cards per deck against the average deck in its colors
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70 decks from 68 players. Mostly Elf creatures.
Strongest: Landfall top 1% and Group slug top 3%
Top 64% for Mill-0.3 cards per deck against the average deck in its colors
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Top 64% for Mill-0.3 cards per deck against the average deck in its colors
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39 decks from 38 players. Mostly Vampire creatures.
Strongest: Lifegain top 1% and Group slug top 14%
Top 64% for Mill-0.3 cards per deck against the average deck in its colors
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45 decks from 39 players. Mostly Artificer creatures.
Strongest: Artifacts top 2% and Tokens top 4%
Top 64% for Mill-0.3 cards per deck against the average deck in its colors
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46 decks from 45 players. Mostly Goblin creatures.
Strongest: Tokens top 4% and Enchantress top 4%
Top 64% for Mill-0.3 cards per deck against the average deck in its colors
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38 decks from 38 players. Mostly Human creatures.
Strongest: Spellslinger top 1% and Group slug top 5%
Top 64% for Mill-0.3 cards per deck against the average deck in its colors
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805 decks from 736 players. Mostly Human creatures.
Strongest: Tokens top 9% and Fight for the board top 9%
Top 64% for Mill-0.3 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.06 Average 0.07, from 406 games. -
27 decks from 27 players. Mostly Human creatures.
Strongest: Blink top 1% and Graveyard and reanimator top 12%
Top 65% for Mill-0.3 cards per deck against the average deck in its colors
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22 decks from 21 players. Mostly Vampire creatures.
Strongest: Group slug top 2% and Group hug top 6%
Top 65% for Mill-0.3 cards per deck against the average deck in its colors
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84 decks from 80 players. Mostly Vampire creatures.
Strongest: Lifegain top 1% and Group slug top 5%
Top 65% for Mill-0.3 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.03 Average 0.07, from 37 games. -
31 decks from 29 players. Mostly Human creatures.
Strongest: Blink top 1% and Stax and control top 11%
Top 65% for Mill-0.3 cards per deck against the average deck in its colors
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101 decks from 98 players. Mostly Kraken creatures.
Strongest: Big creatures top 1% and Stax and control top 1%
Top 65% for Mill-0.3 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.12 Average 0.07, from 44 games. -
246 decks from 224 players. Mostly Elemental creatures.
Strongest: Landfall top 1% and Group slug top 7%
Top 65% for Mill-0.3 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.08 Average 0.07, from 129 games. -
74 decks from 73 players. Mostly Assassin creatures.
Strongest: Tribal top 12% and Fight for the board top 17%
Top 65% for Mill-0.3 cards per deck against the average deck in its colors
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32 decks from 31 players. Mostly Zombie creatures.
Strongest: Aristocrats top 4% and Tokens top 13%
Top 65% for Mill-0.3 cards per deck against the average deck in its colors
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64 decks from 60 players. Mostly Human creatures.
Strongest: Stax and control top 6% and Fight for the board top 7%
Top 65% for Mill-0.3 cards per deck against the average deck in its colors
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66 decks from 61 players. Mostly Cleric creatures.
Strongest: Lifegain top 1% and Graveyard and reanimator top 8%
Top 65% for Mill-0.3 cards per deck against the average deck in its colors
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199 decks from 183 players. Mostly Human creatures.
Strongest: Enchantress top 2% and Voltron top 8%
Top 65% for Mill-0.3 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.07 Average 0.07, from 147 games.