All archetypes

I want to play Big creatures

1,516 commanders, best match first
  1. 436 decks from 425 players. Mostly Goblin creatures.

    Strongest: Graveyard and reanimator top 5% and Big creatures top 7%

    Top 7% for Big creatures

    +3.9 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 3.2 Average 3.9, from 1124 games.
  2. 57 decks from 52 players. Mostly Angel creatures.

    Strongest: Tribal top 2% and Lifegain top 6%

    Top 7% for Big creatures

    +7.9 cards per deck against the average deck in its colors

    Commander damage dealt per game 5.5 Average 3.9, from 112 games.
  3. 147 decks from 137 players. Mostly Eldrazi creatures.

    Strongest: Big creatures top 7% and Mill top 8%

    Top 7% for Big creatures

    +7.9 cards per deck against the average deck in its colors

    Commander damage dealt per game 9.7 Average 3.9, from 276 games.
  4. 105 decks from 100 players. Mostly Human creatures.

    Strongest: Enchantress top 1% and Graveyard and reanimator top 6%

    Top 7% for Big creatures

    +3.8 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 3.8 Average 3.9, from 253 games.
  5. 367 decks from 344 players. Mostly God creatures.

    Strongest: Enchantress top 4% and Group slug top 6%

    Top 7% for Big creatures

    +7.8 cards per deck against the average deck in its colors

    Commander damage dealt per game 10.0 Average 3.9, from 933 games.
  6. 111 decks from 104 players. Mostly Human creatures.

    Strongest: Big creatures top 7% and Group hug top 8%

    Top 7% for Big creatures

    +7.8 cards per deck against the average deck in its colors

    Commander damage dealt per game 4.9 Average 3.9, from 268 games.
  7. 99 decks from 92 players. Mostly Elf creatures.

    Strongest: Landfall top 3% and Enchantress top 4%

    Top 7% for Big creatures

    +3.8 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 2.5 Average 3.9, from 192 games.
  8. 143 decks from 136 players. Mostly Bird creatures.

    Strongest: Group hug top 6% and Big creatures top 7%

    Top 7% for Big creatures

    +3.7 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 2.9 Average 3.9, from 207 games.
  9. 22 decks from 22 players. Mostly Dinosaur creatures.

    Strongest: Fight top 4% and Big creatures top 7%

    Top 7% for Big creatures

    +7.7 cards per deck against the average deck in its colors

    Commander damage dealt per game 3.8 Average 3.9, from 33 games.
  10. 34 decks from 34 players. Mostly Dragon creatures.

    Strongest: Fight top 1% and Big creatures top 7%

    Top 7% for Big creatures

    +3.6 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 5.8 Average 3.9, from 82 games.
  11. 113 decks from 108 players. Mostly Dragon creatures.

    Strongest: Tribal top 6% and Graveyard and reanimator top 7%

    Top 7% for Big creatures

    +7.6 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.8 Average 3.9, from 313 games.
  12. 75 decks from 71 players. Mostly Eldrazi creatures.

    Strongest: Group slug top 1% and Group hug top 4%

    Top 7% for Big creatures

    +7.5 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.7 Average 3.9, from 171 games.
  13. 150 decks from 141 players. Mostly Angel creatures.

    Strongest: Landfall top 4% and Big creatures top 7%

    Top 7% for Big creatures

    +3.5 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 2.2 Average 3.9, from 380 games.
  14. 28 decks from 27 players. Mostly Human creatures.

    Strongest: Spellslinger top 6% and Big creatures top 7%

    Top 7% for Big creatures

    +3.4 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 8.7 Average 3.9, from 51 games.
  15. 68 decks from 64 players. Mostly Human creatures.

    Strongest: Graveyard and reanimator top 1% and Mill top 1%

    Top 8% for Big creatures

    +3.4 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 3.8 Average 3.9, from 111 games.
  16. 1162 decks from 1065 players. Mostly Elemental creatures.

    Strongest: Tribal top 1% and Big creatures top 8%

    Top 8% for Big creatures

    +7.4 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.8 Average 3.9, from 4109 games.
  17. 468 decks from 428 players. Mostly Elemental creatures.

    Strongest: Landfall top 1% and Big creatures top 8%

    Top 8% for Big creatures

    +3.4 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 2.0 Average 3.9, from 1039 games.
  18. 117 decks from 113 players. Mostly Angel creatures.

    Strongest: Lifegain top 5% and Big creatures top 8%

    Top 8% for Big creatures

    +3.2 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 7.5 Average 3.9, from 221 games.
  19. 107 decks from 104 players. Mostly Human creatures.

    Strongest: Graveyard and reanimator top 3% and Landfall top 5%

    Top 8% for Big creatures

    +3.2 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 3.8 Average 3.9, from 193 games.
  20. 347 decks from 335 players. Mostly Druid creatures.

    Strongest: Graveyard and reanimator top 3% and Landfall top 4%

    Top 8% for Big creatures

    +7.2 cards per deck against the average deck in its colors

    Commander damage dealt per game 1.0 Average 3.9, from 1104 games.