All archetypes

I want to play +1/+1 counters

1,516 commanders, best match first
  1. 36 decks from 34 players. Mostly Druid creatures.

    Strongest: +1/+1 counters top 5% and Voltron top 6%

    Top 5% for +1/+1 counters

    +11.4 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 40 games.
  2. 112 decks from 110 players. Mostly Human creatures.

    Strongest: Landfall top 2% and +1/+1 counters top 5%

    Top 5% for +1/+1 counters

    +11.3 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 84 games.
  3. 186 decks from 178 players. Mostly Druid creatures.

    Strongest: +1/+1 counters top 5% and Fight top 8%

    Top 5% for +1/+1 counters

    +11.3 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.06 Average 0.07, from 146 games.
  4. 168 decks from 158 players. Mostly Fungus creatures.

    Strongest: Aristocrats top 3% and +1/+1 counters top 5%

    Top 5% for +1/+1 counters

    +10.9 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.03 Average 0.07, from 69 games.
  5. 37 decks from 36 players. Mostly Druid creatures.

    Strongest: Voltron top 1% and +1/+1 counters top 6%

    Top 6% for +1/+1 counters

    +10.9 cards per deck against the average deck in its colors, plus the commander card itself

  6. 20 decks from 20 players. Mostly Human creatures.

    Strongest: Tokens top 4% and +1/+1 counters top 6%

    Top 6% for +1/+1 counters

    +10.8 cards per deck against the average deck in its colors, plus the commander card itself

  7. 27 decks from 24 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 6% and Voltron top 19%

    Top 6% for +1/+1 counters

    +10.8 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.09 Average 0.07, from 41 games.
  8. 59 decks from 54 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 6% and Enchantress top 12%

    Top 6% for +1/+1 counters

    +10.7 cards per deck against the average deck in its colors, plus the commander card itself

  9. 52 decks from 49 players. Mostly Villain creatures.

    Strongest: Artifacts top 4% and +1/+1 counters top 6%

    Top 6% for +1/+1 counters

    +10.5 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 33 games.
  10. 31 decks from 30 players. Mostly Human creatures.

    Strongest: Stax and control top 1% and +1/+1 counters top 6%

    Top 6% for +1/+1 counters

    +10.4 cards per deck against the average deck in its colors, plus the commander card itself

  11. 94 decks from 90 players. Mostly Human creatures.

    Strongest: Landfall top 4% and +1/+1 counters top 6%

    Top 6% for +1/+1 counters

    +14.3 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.05 Average 0.07, from 74 games.
  12. 29 decks from 27 players. Mostly Elf creatures.

    Strongest: +1/+1 counters top 6%

    Top 6% for +1/+1 counters

    +10.2 cards per deck against the average deck in its colors, plus the commander card itself

  13. 26 decks from 26 players. Mostly Human creatures.

    Strongest: Landfall top 5% and +1/+1 counters top 6%

    Top 6% for +1/+1 counters

    +10.2 cards per deck against the average deck in its colors, plus the commander card itself

  14. 22 decks from 22 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 6% and Voltron top 9%

    Top 6% for +1/+1 counters

    +10.0 cards per deck against the average deck in its colors, plus the commander card itself

  15. 115 decks from 107 players. Mostly Human creatures.

    Strongest: Artifacts top 4% and +1/+1 counters top 6%

    Top 6% for +1/+1 counters

    +10.0 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.03 Average 0.07, from 51 games.
  16. 92 decks from 89 players. Mostly Human creatures.

    Strongest: Enchantress top 4% and +1/+1 counters top 6%

    Top 6% for +1/+1 counters

    +9.6 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 35 games.
  17. 66 decks from 63 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 6% and Stax and control top 13%

    Top 6% for +1/+1 counters

    +9.5 cards per deck against the average deck in its colors, plus the commander card itself

  18. 38 decks from 38 players. Mostly Human creatures.

    Strongest: Enchantress top 1% and Fight top 3%

    Top 6% for +1/+1 counters

    +9.4 cards per deck against the average deck in its colors, plus the commander card itself

  19. 180 decks from 165 players. Mostly Human creatures.

    Strongest: Lifegain top 1% and +1/+1 counters top 6%

    Top 6% for +1/+1 counters

    +9.1 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.04 Average 0.07, from 88 games.
  20. 23 decks from 22 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 7% and Lifegain top 10%

    Top 7% for +1/+1 counters

    +9.0 cards per deck against the average deck in its colors, plus the commander card itself