Summary
Shang-Chi and the Ten Rings is a Magic: The Gathering commander tracked across 80 recorded Playgroup games, winning 47% of them (38–40) at an Elo of 1,576, ranking #778 globally.
Wins average 8 turns, with 5 damage dealt and 0.64 player kills per game on average.
Frequently Asked
What is Shang-Chi and the Ten Rings's win rate?
How long do winning games with Shang-Chi and the Ten Rings take?
How many decks use Shang-Chi and the Ten Rings?
Global Elo trend
Commander popularity trend
Misc. stats
Top 5 public decks
| Rank | Elo | User | Games | Wins |
|---|---|---|---|---|
| 1 | 1488 | NeroTheSable | 1 | 0 |
| 2 | 1487 | Clement Lavie | 1 | 0 |
| 3 | 1475 | Cayron | 2 | 0 |
How does this commander win?
When Shang-Chi and the Ten Rings wins, 71.43% of wins come via commander damage across tracked games with a recorded win condition.
Does seating order matter?
Shang-Chi and the Ten Rings wins 73.91% of games from position 1 and 12.5% from position 4 across tracked games.
Do mulligans hurt this commander?
Across tracked games, Shang-Chi and the Ten Rings wins 36.84% after 0 mulligans and 0.0% after 6 mulligans.
How do players rate games with this commander?
Pilot rating
Pilots rate their own games with Shang-Chi and the Ten Rings 3.71/5 on average, across 66 self-reports.
Opponent salt
When Shang-Chi and the Ten Rings wins, opponents flag the game as salty 94.7% of the time across 38 tracked wins.
Best and worst matchups
Opposing commanders with at least ten tracked games against Shang-Chi and the Ten Rings. Pairs with fewer than 25 games are shown in italics; treat those as suggestive, not statistical.