Commander

Shang-Chi and the Ten Rings

Global commander stats {W} {U} All Azorius commanders
Win Rate 41%
46 Wins
59 Losses
Overview

Summary

Shang-Chi and the Ten Rings is a Magic: The Gathering commander tracked across 110 recorded Playgroup games, winning 41% of them (46–59) at an Elo of 1,572, ranking #866 globally.

Wins average 8 turns, with 5 damage dealt and 0.62 player kills per game on average.

Last full refresh
Sources Scryfall · EDHREC · JSON API

Frequently Asked

What is Shang-Chi and the Ten Rings's win rate?
Shang-Chi and the Ten Rings has a 41% win rate across 110 recorded Playgroup games (46 wins, 59 losses).
How long do winning games with Shang-Chi and the Ten Rings take?
Wins with Shang-Chi and the Ten Rings take on average 8 turns. Total tracked play time: 1 day.
How many decks use Shang-Chi and the Ten Rings?
34 decks list Shang-Chi and the Ten Rings as their commander on Playgroup, of which 22 have played at least one recorded game.
Global rank
866
Wins by turn (avg.)
8
Elo rating
1572
Trend

Global Elo trend

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Trend

Commander popularity trend

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Averages

Misc. stats

Average damage per game 5
Average commander damage per game 10
Average poison counters given per game 2
Average kills per game 0.62
Average turn length 2 minutes
No. decks for this commander 34
No. decks with at least one game for this commander 22
No. games played with this commander 110
Total hours played 1 day
Community

Top 5 public decks

Rank Elo User Games Wins
1 1534 jack black belt 2 1
2 1500 Hodybonesjones 2 0
3 1500 Cayron 3 1
4 1488 NeroTheSable 1 0
5 1487 SammyPitts 1 0
Outcomes

How does this commander win?

When Shang-Chi and the Ten Rings wins, 70.27% of wins come via commander damage across tracked games with a recorded win condition.

Commander Damage
70.27%
Combat
16.22%
Alternative
8.11%
Combo
2.7%
Non Combat Damage
2.7%
Avg win turn 8.4 based on 46 wins with recorded turn counts
Table position

Does seating order matter?

Shang-Chi and the Ten Rings wins 60.0% of games from position 1 and 17.86% from position 4 across tracked games.

1
Seat 1
60.0% n=30
2
Seat 2
47.78% n=45
3
Seat 3
27.78% n=18
4
Seat 4
17.86% n=14
Opening hands

Do mulligans hurt this commander?

Across tracked games, Shang-Chi and the Ten Rings wins 36.96% after 0 mulligans and 0.0% after 6 mulligans.

0
0 mulligans
36.96% n=23
1
1 mulligan
41.18% n=17
2
2 mulligans
45.0% n=10
3
3 mulligans
66.67% n=3
6
6 mulligans
0.0% n=1
Player reports

How do players rate games with this commander?

Pilot rating

Pilots rate their own games with Shang-Chi and the Ten Rings 3.82/5 on average, across 79 self-reports.

3.82 / 5
🧂

Opponent salt

When Shang-Chi and the Ten Rings wins, opponents flag the game as salty 10.9% of the time across 46 tracked wins.

10.9 \%
Head to head

Best and worst matchups

Opposing commanders with at least ten tracked games against Shang-Chi and the Ten Rings. Pairs with fewer than 25 games are shown in italics; treat those as suggestive, not statistical.

Top 5 best matchups

Zabaz, the Glimmerwasp commander art
57.89%

Top 5 worst matchups

Zabaz, the Glimmerwasp commander art
57.89%