All archetypes

I want to play Graveyard and reanimator

1,223 commanders, best match first
  1. 25 decks from 23 players. Mostly Human creatures.

    Strongest: Graveyard and reanimator top 1% and Mill top 8%

    Top 1% for Graveyard and reanimator

    +24.2 cards per deck against the average deck in its colors, plus the commander card itself

  2. 146 decks from 142 players. Mostly Rogue creatures.

    Strongest: Graveyard and reanimator top 1% and Blink top 13%

    Top 1% for Graveyard and reanimator

    +22.8 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.09 Average 0.07, from 55 games.
  3. 23 decks from 23 players. Mostly Elf creatures.

    Strongest: Graveyard and reanimator top 1% and Mill top 6%

    Top 1% for Graveyard and reanimator

    +20.4 cards per deck against the average deck in its colors, plus the commander card itself

  4. 137 decks from 135 players. Mostly Insect creatures.

    Strongest: Graveyard and reanimator top 1% and Enchantress top 4%

    Top 1% for Graveyard and reanimator

    +19.7 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.04 Average 0.07, from 42 games.
  5. 82 decks from 79 players. Mostly Human creatures.

    Strongest: Graveyard and reanimator top 1% and Aristocrats top 9%

    Top 1% for Graveyard and reanimator

    +19.3 cards per deck against the average deck in its colors, plus the commander card itself

  6. 21 decks from 21 players. Mostly Human creatures.

    Strongest: Graveyard and reanimator top 1% and Mill top 13%

    Top 1% for Graveyard and reanimator

    +18.3 cards per deck against the average deck in its colors, plus the commander card itself

  7. 666 decks from 633 players. Mostly Human creatures.

    Strongest: Graveyard and reanimator top 1% and Landfall top 7%

    Top 1% for Graveyard and reanimator

    +16.8 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 355 games.
  8. 52 decks from 51 players. Mostly Human creatures.

    Strongest: Graveyard and reanimator top 1% and Mill top 6%

    Top 1% for Graveyard and reanimator

    +20.2 cards per deck against the average deck in its colors

  9. 64 decks from 60 players. Mostly Human creatures.

    Strongest: Graveyard and reanimator top 1% and Aristocrats top 6%

    Top 1% for Graveyard and reanimator

    +16.1 cards per deck against the average deck in its colors, plus the commander card itself

  10. 43 decks from 42 players. Mostly Mutant creatures.

    Strongest: Graveyard and reanimator top 1% and Mill top 1%

    Top 1% for Graveyard and reanimator

    +15.7 cards per deck against the average deck in its colors, plus the commander card itself

  11. 21 decks from 21 players. Mostly Elf creatures.

    Strongest: Graveyard and reanimator top 1% and Mill top 11%

    Top 1% for Graveyard and reanimator

    +15.4 cards per deck against the average deck in its colors, plus the commander card itself

  12. 114 decks from 111 players. Mostly Human creatures.

    Strongest: Graveyard and reanimator top 1% and Mill top 5%

    Top 1% for Graveyard and reanimator

    +19.4 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.03 Average 0.07, from 33 games.
  13. 547 decks from 515 players. Mostly Human creatures.

    Strongest: Graveyard and reanimator top 1% and Mill top 10%

    Top 1% for Graveyard and reanimator

    +14.9 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.04 Average 0.07, from 290 games.
  14. 715 decks from 637 players. Mostly Spirit creatures.

    Strongest: Graveyard and reanimator top 1% and Landfall top 9%

    Top 1% for Graveyard and reanimator

    +14.8 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.03 Average 0.07, from 233 games.
  15. 38 decks from 36 players. Mostly Human creatures.

    Strongest: Graveyard and reanimator top 1% and Mill top 2%

    Top 1% for Graveyard and reanimator

    +13.9 cards per deck against the average deck in its colors, plus the commander card itself

  16. 116 decks from 115 players. Mostly Druid creatures.

    Strongest: Graveyard and reanimator top 1% and Landfall top 3%

    Top 1% for Graveyard and reanimator

    +17.8 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.05 Average 0.07, from 46 games.
  17. 88 decks from 84 players. Mostly Human creatures.

    Strongest: Graveyard and reanimator top 1% and Mill top 3%

    Top 1% for Graveyard and reanimator

    +13.3 cards per deck against the average deck in its colors, plus the commander card itself

  18. 222 decks from 215 players. Mostly Necron creatures.

    Strongest: Artifacts top 1% and Graveyard and reanimator top 1%

    Top 1% for Graveyard and reanimator

    +12.4 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.04 Average 0.07, from 94 games.
  19. 32 decks from 29 players. Mostly Human creatures.

    Strongest: Graveyard and reanimator top 1% and Big creatures top 9%

    Top 1% for Graveyard and reanimator

    +11.9 cards per deck against the average deck in its colors, plus the commander card itself

  20. Six

    {G}

    26 decks from 25 players. Mostly Druid creatures.

    Strongest: Graveyard and reanimator top 2% and Landfall top 5%

    Top 2% for Graveyard and reanimator

    +11.9 cards per deck against the average deck in its colors, plus the commander card itself