I want to play Mill
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131 decks from 125 players. Mostly Human creatures.
Strongest: Graveyard and reanimator top 1% and Mill top 3%
Top 3% for Mill+2.2 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.04 Average 0.07, from 73 games. -
68 decks from 63 players. Mostly Wizard creatures.
Strongest: Mill top 3% and Group hug top 7%
Top 3% for Mill+2.0 cards per deck against the average deck in its colors, plus the commander card itself
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22 decks from 21 players. Mostly Human creatures.
Strongest: Mill top 3% and Blink top 7%
Top 3% for Mill+2.0 cards per deck against the average deck in its colors, plus the commander card itself
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161 decks from 150 players. Mostly Human creatures.
Strongest: Mill top 3% and Landfall top 5%
Top 3% for Mill+2.0 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.04 Average 0.07, from 105 games. -
34 decks from 33 players. Mostly Faerie creatures.
Strongest: Mill top 3% and Stax and control top 4%
Top 3% for Mill+1.8 cards per deck against the average deck in its colors, plus the commander card itself
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242 decks from 221 players. Mostly Human creatures.
Strongest: Mill top 3% and Group hug top 4%
Top 3% for Mill+1.6 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.08 Average 0.07, from 104 games. -
54 decks from 48 players. Mostly Dragon creatures.
Strongest: Mill top 3% and Artifacts top 8%
Top 3% for Mill+1.5 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.07 Average 0.07, from 47 games. -
46 decks from 43 players. Mostly Human creatures.
Strongest: Mill top 3% and Graveyard and reanimator top 10%
Top 3% for Mill+5.4 cards per deck against the average deck in its colors
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171 decks from 162 players. Mostly Human creatures.
Strongest: Mill top 3% and Graveyard and reanimator top 12%
Top 3% for Mill+1.3 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.08 Average 0.07, from 134 games. -
51 decks from 49 players. Mostly Rogue creatures.
Strongest: Mill top 3% and Group hug top 12%
Top 3% for Mill+5.2 cards per deck against the average deck in its colors
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137 decks from 134 players. Mostly Frog creatures.
Strongest: Graveyard and reanimator top 2% and Mill top 3%
Top 3% for Mill+5.2 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.04 Average 0.07, from 76 games. -
52 decks from 51 players. Mostly Vampire creatures.
Strongest: Mill top 3% and Tribal top 5%
Top 3% for Mill+0.9 cards per deck against the average deck in its colors, plus the commander card itself
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280 decks from 265 players. Mostly Pirate creatures.
Strongest: Mill top 3% and Artifacts top 6%
Top 3% for Mill+0.8 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.05 Average 0.07, from 193 games. -
21 decks from 21 players. Mostly Artificer creatures.
Strongest: Mill top 3% and Artifacts top 4%
Top 3% for Mill+0.7 cards per deck against the average deck in its colors, plus the commander card itself
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249 decks from 237 players. Mostly Sphinx creatures.
Strongest: Big creatures top 3% and Mill top 4%
Top 4% for Mill+0.6 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.08 Average 0.07, from 293 games. -
41 decks from 39 players. Mostly Human creatures.
Strongest: Big creatures top 3% and Mill top 4%
Top 4% for Mill+0.4 cards per deck against the average deck in its colors, plus the commander card itself
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365 decks from 341 players. Mostly Human creatures.
Strongest: Mill top 4% and Blink top 9%
Top 4% for Mill+0.4 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.06 Average 0.07, from 189 games. -
52 decks from 52 players. Mostly Human creatures.
Strongest: Artifacts top 3% and Tokens top 3%
Top 4% for Mill+0.4 cards per deck against the average deck in its colors, plus the commander card itself
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37 decks from 35 players. Mostly Eldrazi creatures.
Strongest: Big creatures top 3% and Mill top 4%
Top 4% for Mill+0.2 cards per deck against the average deck in its colors, plus the commander card itself
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169 decks from 164 players. Mostly Druid creatures.
Strongest: Fight top 3% and Mill top 4%
Top 4% for Mill+0.2 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.09 Average 0.07, from 71 games.