Aang's Iceberg card art
Live Play Data

Aang's Iceberg

{2} {W} · Enchantment · Avatar: The Last Airbender (TLA)
1%
Live Inclusion
Times Brought
221
Decks Running
129
Median Cast Turn
7
Drawn → Played
71%
Format

First-cast turn

n=45
0%
T1
2%
T2
7%
T3
4%
T4
11%
T5
58%
T6-9
18%
T10+
Median 7 P25 6 · P75 9 · max 18
On curve 9% (3 / 45 cast on T3) Cast same turn as drawn 24%

The "good card" funnel

224 brought · 125 players
Brought to game
224
Ever drawn
63
Reached battlefield
45
Still on board at game end
24

Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +4.7pp

Players who cast this card win 35% of the time (n=39) , vs 15% when it never left the library (n=131).

When players drew this card but left it in hand, they won 21% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +20.2pp; 95% confidence interval +4.7pp to +35.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

69 instances
1.4%
Library
34.8%
Battlefield
36.2%
Graveyard
2.9%
Exile

Commanders that played this card

in tracked games
Card text
Aang's Iceberg card

Aang's Iceberg

{2} {W}
Enchantment
Flash When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield. Waterbend {3}: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Avatar: The Last Airbender (TLA) · Rare · Illustrated by Matteo Bassini

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.