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Part of Commander Masters
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Creature — Avatar
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Commander Masters (CMM)
Live Play Data
Abstruse Archaic
0%
Live Inclusion
Times Brought
236
Decks Running
128
Median Cast Turn
6.0
Drawn → Played
76%
Format
First-cast turn
n=50
0%
T1
4%
T2
0%
T3
18%
T4
18%
T5
58%
T6-9
2%
T10+
Median
6.0
P25
5
· P75
7
· max
14
On curve
22%
(9 / 50 cast on T4)
Cast same turn as drawn
34%
The "good card" funnel
236 brought · 124 playersBrought to game
236
Ever drawn
66
Reached battlefield
50
Still on board at game end
31
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +10.4pp
Players who cast this card win 49% of the time (n=42) , vs 23% when it never left the library (n=145).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +26.1pp; 95% confidence interval +10.4pp to +41.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
71 instances4.2%
Library
43.7%
Battlefield
25.4%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 69 decks
- 2 Ultima, Origin of Oblivion 10 decks
- 3 The Regalia 5 decks
- 4 Molecule Man 4 decks
- 5 Omnath, Locus of the Void 3 decks
- 6 Dawnsire, Sunstar Dreadnought 2 decks
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7
Isshin, Two Heavens as One
2 decks
- 8 Kozilek, the Broken Reality 2 decks
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9
Nephilim Epochal
2 decks
- 10 The Peregrine Dynamo 2 decks
Card text
Abstruse Archaic
Creature — Avatar
Vigilance
,
: Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
3 / 4
Commander Masters (CMM)
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Rare
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Illustrated by Hristo D. Chukov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.